Xbox360 to pc spec.

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Im just curious if an xbox 360 was a pc, what spec would it be?


EDIT hang on, am I in the correct place?

Perhaps it should be in the general hardware thingy.:o
 
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Im pretty sure its based on the Ati 2000 series in terms of tech isnt it? Plus I'd say the processor wouldnt quite match up to a q6600 in terms of pure processing power.

But saying those things as its a one model based console (like all consoles :p) games will be much more streamlined for that specific hardware.

EDIT: http://en.wikipedia.org/wiki/Xbox_360_hardware
 
Well it doesn't take much power to run games at 1280x720, med-high settings with no AA so a fairly basic, modern PC would handle it fine.

Something along the lines of a Celeron e3200 (yeah, they're pretty good now) or an Athlon x2 with a 5750/GTS250 would be quite a bit quicker for about £300.
 
i always thought it was 3x2.0s, except not as efficient as the new processors, so probably agree with the above.
And also said somewhere above its not like it plays anything at high resolutions.
 
The 360's CPU is a tri-core PPC based processor running at 3.2ghz, each core can run two threads (like intel's Hyperthreading), for a total of 6 hardware threads.

GPU is a custom ATI unit (the 'xenos'), probably equivalent in power to around an x1900xt but with unified shader architecture, and is the precursor to the R600 (HD 2000/3000 series). It also has 10mb eDram on the chip package, which was supposed to give 'free' 4x MSAA.
 
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I beleive they use the same GPU as the old Ati X1800XL.

Apart from the fact the Xenos GPU is nothing like the X1800XL (or the 7800GTX).....

The R500 Xenos has more in common with the desktop HD2XXX/HD3XXX gpus than anything that came before it, the main similarity being the unified shaders (48 for Xenos). IIRC it was designed by a seperate team to the desktop products at the time (the X18/X19 series) and there were rumours that its basic design architecture formed what became the R600.

In terms of raw GPU power you are looking at below HD2900 levels of performance yet with the ability to be far more optimized (in other words you can do more with less).

It runs its own version of Direct X which is almost like a stepping stone between DX9 and DX10 (although again not directly comparable).


The RSX in the PS3 is very similar to the G70/71 (7800GTX) gpu albeit it has half the ROPS / memory interface (so the 24 pixel pipes and 8 vertex engines are in place).


As for the Xenon CPU, well its a Tri Core Power PC chip runing at 3.2ghz with HT (its in-order only). It is difficult to work out exactly what desktop CPU it would be like for the same reason the GPU comparison is difficult. In terms of out right performance you are probably looking at a low clocked quad but again with much more emphasis on optimization.
 
As far as i'm aware its got a decent tri core cpu 9equivalent to a core 2 duo or amd athlon x2) and a gpu that resembes something like a dx9 version of the 2900GT. Only 512mb ram (system + gpu) tho :P
 
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