Ubisoft's new piracy countermeasure....

Soldato
Joined
25 Mar 2005
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5,076
This is actually quite interesting but I doubt this will stop games being cracked.



Assassin's Creed II to use new PC DRM platform

When the original Assassin's Creed shipped for PCs in April 2008, the game's launch was plagued by piracy. As part of a lawsuit filed against the manufacturer that leaked the game six weeks before its official launch, some 700,000 copies of the game were distributed illegally online, costing the publisher millions in revenue. With Assassin's Creed II set for its March 16 bow on PCs, Ubisoft will attempt to circumvent the PC piracy issue with its new Online Services Platform.

Now would be a rough time to have the Internet drop out.

Perhaps the most controversial element of Ubisoft's Online Services Platform system is that gamers will be required to be connected to the Internet during their entire play session. The enabled-Internet requirement is necessary across all game modes, including single-player and multiplayer options. If players lose their connection during a session, the game will pause and resume once the Internet is restored. Players will also be required to sign up for an account on Ubi.com.

As for the perks, the Online Services Platform means that gamers will not need the game's CD or DVD to play after installation. Gamers will also be able to resume their game session from any PC, due to the fact that saved games are stored on Ubisoft's online servers. The publisher notes that if it stops supporting its Online Services Platform, a patch will be released so that "the core game play will not be affected."

Ubisoft also said that the online authentication server will not limit the number of installs for any given game, a common complaint lodged at other digital rights management services. However, only one play session per Ubi.com account can be active at a time.

Speaking to GameSpot, an Ubisoft representative confirmed that "the majority of Ubisoft's PC games will use this platform." More information on Ubisoft's new Online Services Platform can be found on the publisher's Web site.

http://uk.gamespot.com/pc/strategy/thesettlers7pathstoakingdom/news.html?sid=6248138
 
It won't work, it'll be cracked just like everything else. As per usual, all it does is spoil the game for paying customers.
 
Terrible. No Assassin's Creed 2 for me then.

I'm moving house on Sunday, not sure what the internet situation is and may be without connection to my gaming PC for quite a while. Any games requiring internet activation or Ubisoft's permanent need for it are a no-no.

What do they think this is, 2050?
 
Terrible. No Assassin's Creed 2 for me then.

I'm moving house on Sunday, not sure what the internet situation is and may be without connection to my gaming PC for quite a while. Any games requiring internet activation or Ubisoft's permanent need for it are a no-no.

What do they think this is, 2050?

This is not just an online activation, you need to be online all the time while playing the game even single player.
 
If it's possible for them to patch out the security as and when they feel the need then that means it's possible to crack. Yet another example of anti piracy measures hurting legit customers, go Ubi!
 
And thus piracy will be even worse since people will stick 2 fingers up to Ubisoft's new countermeasures and be driven toward piracy so they don't get shafted by the developers.
 
A total waste of time. Once again DRM manages to make it harder for legitimate customers to play their game. It'll be cracked in seconds.
 
I game in hotels where there may not be wifi, trains, airport lounges, plenty of places where I cannot get a connection or where it is prohibitively expensive to do so.
I'd never support a system that requires a connection for the sake of it. Ok, multiplayer games need it for obvious reasons, but a single player game? No way.
They will backtrack on this if they know what's good for them.
 
theres a thread about the new ubi protection already.

cant be bothered to find it but basicly everyone didnt see it as a bad thing until i pointed out it will also undoubtedly kill any potential modding scene for any of the ubisoft games because they will want to force DLC we have to pay for.

expect the crap DRM to md5 checksum every file to make sure it hasnt been altered by a modder :rolleyes:


PIRACY IS JUST AN EXCUSE FOR THEM TO FULLY CONTROL WHAT CAN BE DONE WITH THEIR GAMES
 
Got a feeling we will be seeing a boycott Ubisoft games campaign in the not too distant future then.
Didn't these jokers learn anything from that Starforce junk a few years back.
 
This sounds like total madness to me. How can these measures do anything but put people off buying the game? I'll give it a miss just out of principle.
 
Unless the entire server code - both singleplayer gamelogic and multiplayer is hosted remotely this will do absolutely nothing to prevent piracy - just be a slap in the face for legit consumers and cracked within days by pirates.

Even if they keep the game logic/server code remote hosted - thats not entirely stopped leaks in the past i.e. even quake live someone got their hands on the server backend and made a hacked version of it.

Guess thats another publisher to cross off my list - shame.
 
It has nothing a NO-CD crack would not override! Waste of time imo.

I imagine stuff like HL2 which has to be on steam to work is less pirated (but of course it will be pirated still).

The only way to lower piracy is to have a killer online mode, like Modern Warfare does.

Companies need to employ measures to encourage people to buy the real game, no penalise (is it only me who finds this word funny?) people who have bought it.

I had the original AC on PS3, it was repetitive and I was only too glad to sell it on.
 
Unless the entire server code - both singleplayer gamelogic and multiplayer is hosted remotely

It wouldn't surprise me if gaming moved in this direction in the long term, we already see SaaS as a viable model in the corporate world, it is surely only a matter of time before the industry tries to adopt it in some form or other. Apart from anything else it allows them much more scope to move to a subscription based model (something I'm sure the likes of IW would like to do for multiplayer CoD in the future).
 
"However, only one play session per Ubi.com account can be active at a time."

So I can't buy two different Ubisoft games and play them at the same time?
 
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