BC2 BETA... Your thoughts and SCREENSHOTS of it

xbox 360 pad on a fps on pc :mad:

read the whole post you n00b ;)

I'm not wanting to use the pad to play the FPS parts, just the helicopter parts - to which it's particularly well suited. Imagine telling a flight sim enthusiast to play with a kb and mouse!
 
only played 10 mins so far but much smoother than on 360 - and I'm running at 1900 on the PC (60fps ish @ medium)

I normally buy multiplayer ames on 360 due to XBOX Live

but perhaps they are getting too complex for the current gen of consoles
 
please tell me
when your attacking in hardcore, at what point do you lose ?
is it timed ? i dont quite understand
sorry
 
please tell me
when your attacking in hardcore, at what point do you lose ?
is it timed ? i dont quite understand
sorry

you have a certain amount of respawns for the whole attack team (it is 100 on the begining of round IIRC), if your team does not destroy objectives before it runs out its the game over. Oh and after winning each base the attacking team gets another 50 respawns.

You can see the indicator just above the mini-map (in case of HC mode bottom left corner of your screen)
 
This looked awesome at the end of the game. :D

bfbc_blackhawk.jpg
 
ive just started getting a problem, first of all it wouldnt let me on any server as it said i didnt have PB installed, then now every time i start the game it just does abig white screen and goes to desktop, cant even load the game up now.

Just started getting this tonight. Light blue screen, Audio still running, White screen then, Crash TD!!

No updates installed, Same GPU driver, Not changed a thing, WTF ??? :mad:
 
I kinda agree. It would be bizarre not being able to jump in a BF game, but nobody in the history of gunfights has ever hopped their way out of incoming fire (danced maybe).

There should just be a severe penalty for hopping. Although saying that, hopping hasn't been an issue in the beta for me so far.

a lot of servers in the old days of bf2 would kick you off for bunny hopping while trying to evade fire,i dont know wether were gonna enforce this rule on our server.....
 
you have a certain amount of respawns for the whole attack team (it is 100 on the begining of round IIRC), if your team does not destroy objectives before it runs out its the game over. Oh and after winning each base the attacking team gets another 50 respawns.

You can see the indicator just above the mini-map (in case of HC mode bottom left corner of your screen)

I read somewhere that teamwork refreshes tickets as well? Whats that about?
 
Back
Top Bottom