I miss net_graph 1...
Yeah, DICE seriously needs to add the option to display PING in-game. Most retarded thing ever in an online FPS game that you can`t see your latency.
PING WITH NUMBERS not stupid greenyellowredbars pls dice okthnxbye
I miss net_graph 1...
Aye the gl is pretty pants unless you more or less hit them with it, I like it but the smoke nade needs a look at
 Previously it was the knife, says a lot about the weapons in the beta so far.
  Previously it was the knife, says a lot about the weapons in the beta so far.Yeah, DICE seriously needs to add the option to display PING in-game. Most retarded thing ever in an online FPS game that you can`t see your latency.
PING WITH NUMBERS not stupid greenyellowredbars pls dice okthnxbye
I read somwhere that DICE chose a more stable BETA build over one with more options. Im sure they will have ping and K/D in the scoreboard, i mean they have to right.....
I've seen that before too. But something so basic as ping, there's no excuse to not have added it by now.
I've seen that before too. But something so basic as ping, there's no excuse to not have added it by now.

Anyone camping on "sniper hill" should have this done to them:
Not exactly sure how that works, in that vids its like enemies can lock onto an opposing teams tracer dart. Assuming that is the first sniper hill, doesn't appear to be though. On sniper hill for an enemy to get that close he would have the "you have 10 seconds" warning on his screen.
Heh, the dart gun has no bullet drop so if the sniper sits still you can do this from miles away

If theyre dumb enough not to see it, takes an age for that thing to reach its target.

Most of the time they will be zoomed in so i doubt it
Quite satisfying when you pull it off
Heres a question, does the a10 strafing run actually do anything in terms of damage to enemies or is it purely a visual effect?
Thing that bugs me about the tracer is it was never stated that it has no drop, most of the time i was aiming above targets and wondering why it never hit.
It does seem bugged though, ive lost count of the amount of times ive tagged a tank, locked on and fired the rpg only for the crosshair not to indicate a hit. The missiles seem to try to go through geometry instead of trying to get up and over it before descending.
Id say it also needs a speedbump, tagging helis is nigh on impossible.

Thing that bugs me about the tracer is it was never stated that it has no drop, most of the time i was aiming above targets and wondering why it never hit.
It does seem bugged though, ive lost count of the amount of times ive tagged a tank, locked on and fired the rpg only for the crosshair not to indicate a hit. The missiles seem to try to go through geometry instead of trying to get up and over it before descending.
Id say it also needs a speedbump, tagging helis is nigh on impossible.
 
	