Ubisoft's New DRM Cracked In Under 25-Hours

Caporegime
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Ubisoft made serious waves when they announced a new DRM policy for all new PC titles, beginning with Silent Hunter 5 and Assassin’s Creed 2. The new scheme UbiSoft hoped would thwart piracy requires all legitimate users to have a permanent Internet connection that continuously authenticates a copy of the game. Additionally, save game files are now stored on UbiSoft servers. This new system has angered long-time fans who are rightfully ****ed off that this new procedure will undermine the integrity of their game, i.e., lose Internet connection and you can’t play the game, or Ubisoft servers take a hike and you’re left holding your dick.

Well, Ubisoft’s master plan has collapsed in under 24-hours, as infamous cracker group Skid-Row has tackled the new DRM and rendered it useless, meaning the only people now suffering with this ridiculous DRM are legitimate owners.
Ubisoft's master plan has collapsed in under 24-hours, as infamous cracker group Skid-Row has tackled the new DRM and rendered it useless, meaning the only people now suffering with this ridiculous DRM are legitimate owners.

http://www.n4g.com/pc/News-485662.aspx
 
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This will always happen, DRM is useless, if not completely cracked there are workarounds usually. It might take some time but even the toughest ****ty DRM gets cracked in far less time than it took to develop.
 
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The situation will always remain the same. The only person that DRM effects is the paying customer. The sooner game developers realize this the better.
 
The situation will always remain the same. The only person that DRM effects is the paying customer. The sooner game developers realize this the better.

Will they realize it though? I'm not sure they will.

Keep battling the paying customer! Woot.
 
24 hours.. sadly it simply means they will use more money to develop this DRM into something nastier. Plus hey, at least it still gets rid of those second hand copies that are apprently completely killing the business of selling 6 hour games.
 
The only valid excuse left for DRM development was to try and delay as much as possible the pirate release so as to encourage those impatient gamers to get their wallets out.

24 hours though.....what tripe.
 
i'd hate to be the guy who suggested it in the first place.
can't really feel sorry for them as they knew it would really be ******* over their customers yet still went ahead with it.

why not just add decent online play wih cd keys ? it usually works quite well, so if someone wants the funnest part of the game they have to pay.
 
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