medics need nerfing pretty badly, i picked up one to get the 100 heals pin (i need to get the magnum ammo) and its just stupid easily racked up 30 kills 20 deaths and 3k points without bonuses with just the basic kit. thats unthinkable on the basic assulter kit...
the recoil, damage, rate of fire, and mag capacity are all better than the assulter...and what can the assulter do...noobtube...smoke (which doesnt last anywhere near long enough) and ammo crate...hardly fair.
I call bull on this, all classes have stupid powers, to my mind equals itself out.
Yes I play medic, but have appaling K/D ratio, I play properly though and am in the thick of it reviving etc, unlike the faggy snipers who have incredible k/d ratios.
What about the engineers who merely have to sit in something to rack up points, fire off missile launchers like their machines guns as well
Assault... goddamm noob tubes, is the ammo unlimited or what