Soldato
- Joined
- 3 Aug 2008
- Posts
- 10,477
- Location
- Bath, England
i really hope they get screwed for blocking something people have paid for, it's an utter disgrace!
Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
i really hope they get screwed for blocking something people have paid for, it's an utter disgrace!
I cant understand why nvidia don't embrase the fact people want physX.
I don't understand how a company that is in jeopardy of losing a lot of its market share (I don't know what figures currently are) would make such an unpopular decision. I can understand the logic behind it, but you'd think Nvidia would want to win over ati customers, not alienate them. It just makes no sense to me, even from a business point of view. How much do they have to gain by forcing customers to buy Nvidia (and no one else) to get something that's rapidly becoming redundant? Like kkbigal, I'm after a price war! I want a healthy competetive market that provides good products from both sides.
Hypothetically..
If I were to have a motherboard that had an onboard ATI VGA (such as this with onboard HD4200), and bought a, say, GTX260 to use, would PhysX be disabled due to the prescence of the onboard ATI GPU?
I would think so, it still has an ATI GPU present.
CPU performance even in the next 2 years isn't going to be even close to enough to run a game at realtime and do complex physics in realtime, sure modern CPUs are capable of most rigid body physics even at fairly extreme amounts but even with ragdolls they quickly run into performance issues and extensive use of soft body physics especially fluid effects will quickly grind even the latest CPU into the ground. Add in other advances like more complex AI processing, etc. and the situation is even worse.
Its more likely Phsyx was removed from said AAA titles because as games naturally add more things that interact with each other, people are finding the performance hit of using the far to complex Physx, too much to use on a bigger scale and nothing at all to do with ATi/Nvidia and who can use the hardware acceleration.
Your idea that it had ANYTHING to do with not being able to run physx hardware alongside a main AMD card is rubbish as 99% of people who would play those games wouldn't be using physx hardware acceleration anyway, just the software/cpu version, which runs with an AMD card in the system. Clearly they think Havok was the better choice, ignoring the hardware acceleration.
Nvidia shooting themselves in the foot there.That consumers could no longer pop in an nVidia card alongside an ATI card for "ultra" mode was a big factor in the reason for dumping physx