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OpenGL 4.0

problem with opengl is the design by comittee/ bloat/legacy layers. its so aimed at design more than games at heart. also lack of integration with other subsystems(audio/networking etc) is generally poor from last time i seriously looked at it
 
That's because Heaven 2.1 really doesn't like the 10.5 Cats. It's early days yet, and they're quite close but if you have a look down the comments...

OpenGL has always sucked on ATI cards (in comparison to NV).

If I had the choice I would always pick D3D over OGL. (emulators and that)
 
And why on earther would a linux user want to touch ATI with a barge pole I don't know.

Meh, they're driver support has come on leaps and bounds in the past few years, and nVidia have really dropped the ball in terms of releasing decent cards for reasonable prices.
 
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