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GTX295 for GTX480?

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27 May 2009
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I am selling my EVGA GTX295 for an EVGA GTX480 as I am fed up of games not utilising the sli feature and waiting for drivers that will.
But how much should I sell my GTX295 for and are the GTX480's reliable now or should I wait until they run cooler?
Thanks.
 
Quick sale you will get £150 for the 295, also the 480 will run cooler than the 295 you have.

think of the 280gtx temps .. this is basicly the 480gtx temps, but the 480 Idles cooler i.e around 10c, depends on case,fans and how good your airflow is on current system.

i have had a Palit 480 card fail (VRAM issue), but this was around time the Psu failed, this is also the first card that has failed on me , and i have had all Graphics cards i.e S3, ATI, Nvidia.
 
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Tricky one GTX295 still commands a premium even now for CUDA, folding, etc. but its a bit hit or miss if you will find a buyer.

I've very rarely ran into a problem with games not using SLI tho with my setup (GTX260 SLI) most of the time SLI just works fine.
 
I had Quad SLI 295s and it was a nightmare!

Most games ran better with half a card! let alone 4!! or even 2!

I was amazed the difference 1 5870 made in games!
 
Don't GTX 280's still sell around £150? You could work it out around that figure.
 
i know that a highstreet shop that trades in used games and pc components buys them for about £198 at the moment and gives around £279 exchange

i cant say the name here tho but it has a 3 letter name
 
I am selling my EVGA GTX295 for an EVGA GTX480 as I am fed up of games not utilising the sli feature and waiting for drivers that will.
But how much should I sell my GTX295 for and are the GTX480's reliable now or should I wait until they run cooler?
Thanks.

What games are not utilising SLi?

I've had multiple NVIDIA GPUs in for over five years now, and I can't remember any games I've purchased that didn't scale at all with SLi in some fashion. (i.e. worst case scenario SLi gave me higher AA )

I also can't remember ever waiting for drivers, do you have examples of this?

There probably are some, but they would be the exception, not the rule. NVIDIA's TWIMTBP program is so widespread games almost always launch with profiles. Even if they didn't, you have the ability to create your own, or force every available rendering method on a game.

As far as 480s go, the heat/power/noise/performance is similar, you'd gain DX11, and it's always better to have one GPU than two (+) to achieve a level of performance because scaling is variable.
 
I had Quad SLI 295s and it was a nightmare!

Most games ran better with half a card! let alone 4!! or even 2!

I was amazed the difference 1 5870 made in games!

quad SLI has never ran that well... at the very least you need to use resolutions above 1920x for it to even start to show any worth - and the GTX295 is too VRAM limited once you hit those kinda resolutions.

You'll easily find a buyer at auction :confused:

You used to have a good chance of finding a buyer who'd pay over the odds for folding, etc. use but the chance of that is dropping - more likely your gonna get around £200 tops.
 
What games are not utilising SLi?

I've had multiple NVIDIA GPUs in for over five years now, and I can't remember any games I've purchased that didn't scale at all with SLi in some fashion. (i.e. worst case scenario SLi gave me higher AA )

I also can't remember ever waiting for drivers, do you have examples of this?


I find it strange that you have used SLI for five years and never come across a problem with scaling. A quick search should turn up plenty of examples.
 
Your missing the second part of his point. When a game doesn't work with SLI, you can change the rendering mode to SLI AA and make some useage of the SLI that way.
 
edited the post sorry, still waking up and not making complete sense.

Incase its not clear - what hes saying is - when games have come out that don't have decent SLI support - you can still get some decent useage from SLI in "some fashion" by enabling SLI AA - which will give you accelerated AA rendering - i.e. if you were using 8x AA with SLI AA it would take most of that hit and give you similiar performance as a single card without AA - but with 8x AA and so on - this usually works even in games that don't support SLI rendering modes (AFR, SFR).
 
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You really need to stop doing that Rroff.

If he wants example he should search. It will turn up more examples than he has time to read.
 
Your still missing what hes saying... hes not saying SLI scaling has been perfect - but that hes always managed to get some decent usage out of having SLI in one way or another - even if its just falling back to using SLI AA.
 
I'm not missing anything. Its taking the mic a bit to suggest the OP is wrong and then ask for examples . You, me and him all know about the problems SLI systems can throw up.
 
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