Poll: ****Official Battlefield Bad Company 2 Thread*****

Which type of game play would you prefer

  • Normal Rush Mode

    Votes: 481 33.4%
  • Hardcore Rush Mode

    Votes: 222 15.4%
  • Normal Conquest

    Votes: 507 35.2%
  • Hardcore Conquest

    Votes: 229 15.9%

  • Total voters
    1,439
Can't really tell much difference in hitreg . People seem to die fine for me before the patch, very rare for the hitreg to screw me. Same now, people die fine.

Bronze star insignia still doesn't seem to be working, have bronze on everything you can get stars for (except for the unreleased spectact) and still no insignia.
 
Got this game a few weeks ago, i'm very impressed with how good it is compared to mw2 i.e. the destructible environments and sounds etc.

As for game mode, I prefer the Normal Conquest.
 
So according to this thread here

http://forums.electronicarts.co.uk/...ny-2-pc/1283798-bronze-stars-insignias-3.html

The bronze star insignia no longer requires specact weapons, but it does require you to get a bronze star for it to check. So if you already have all bronze, you don't get given it and you can't get it.

Really is it that difficult to get it right? We've had it not working because the M1 didn't record kills (so no stars for it), then they fixed that and the specact weapons bugged it, now they've fixed that, but it's still bugged for anyone who already has the bronze stars.


Once again another fantastic patch by Dice. Not only is the insignia still broken, but we now have invisible tracers as well.
 
So according to this thread here

http://forums.electronicarts.co.uk/...ny-2-pc/1283798-bronze-stars-insignias-3.html

The bronze star insignia no longer requires specact weapons, but it does require you to get a bronze star for it to check. So if you already have all bronze, you don't get given it and you can't get it.

Really is it that difficult to get it right? We've had it not working because the M1 didn't record kills (so no stars for it), then they fixed that and the specact weapons bugged it, now they've fixed that, but it's still bugged for anyone who already has the bronze stars.


Once again another fantastic patch by Dice. Not only is the insignia still broken, but we now have invisible tracers as well.

:eek:

I got my final bronze stars this week so id get the insignia! GAH!
 
Ok AT4 is now right, tracers on tank guns are broke and thats the main one as you havent a clue where the shell is going. The rest imo is ok i cant tell the difference with hit boxes.
 
so 900 mb for a few bug fixes?

Thats because of their idiotic patching system which requires a load of files. Its basically the reason they can't release hotfix patches and each patch will get bigger and bigger:

Each patch gets larger than the previous, because the game drifts ever further away from what was shipped on the DVD. Changes that require shader database updates make the patch balloon in size. And we have to be careful and clever when selecting which file types to include and which to ignore when creating the patch.

And that's where we finally ran into real problems. It was too difficult for one person to identify which changes were required and which were not, and how to update the patch generation process to accommodate the latest set of changes. Most of the delay of Client R8 was because there are very few people at DICE who have the in-depth knowledge of the far-spanning corners of the game engine *and* the cooking tools *and* the patch generation process, to work out what is going wrong, why, and how to fix it.

http://forums.electronicarts.co.uk/...g-file-formats-build-processes-packaging.html

According to that one of the patches was around SEVEN gigs which im sure is bigger than the whole damn game, but had to be downsized mainly for customers in Australia and South Africa..:eek:
 
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Only difference that I can see is the removal of tank shells which is a right pain in the bum, much harder to adjust shots now.

Good games tonight with Pieplough, c4'ing like crazy. Best way to take out the mcom stations! (I suicided 8 times in one map...)
 
Only difference that I can see is the removal of tank shells which is a right pain in the bum, much harder to adjust shots now.

Good games tonight with Pieplough, c4'ing like crazy. Best way to take out the mcom stations! (I suicided 8 times in one map...)

Yeah man, awesome games. That last suicide may have been me firing a RPG at your c4 :p

Just wish the VOIP would work all the time. And the tanks are borked, but the hit detection seems good.
 
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