***Official Shogun Total War 2 Thread***

There's the large western one that Shimazu starts on. I haven't seen a naval invasion on it yet and I control the whole thing.

I hjaven't seen a naval invasion, but I have seen ships carrying armies around so figure it must be possible. There are two large islands (west and south) and then a tiny one to the north.
 
I've had 3 naval invasions where they've sent a full stack right to my back provinces, and I've had to backtrack away from the front provinces with an army, and struggle to hold those whilst taking back ones that the invading stack has steam rolled. It's a pain in the ass.
 
Have to admit, now that I've played through a full game, I am a little worried about longevity. There was lots to keep me entertained to start with, but having gone through one Realm Divide and become Shogun, I'm beginning to feel that there isn't enough variety between the clans to keep me coming back for more. Damn my old brain getting easily bored.
 
Have to admit, now that I've played through a full game, I am a little worried about longevity. There was lots to keep me entertained to start with, but having gone through one Realm Divide and become Shogun, I'm beginning to feel that there isn't enough variety between the clans to keep me coming back for more. Damn my old brain getting easily bored.

Once the fix the bugginess go and play multiplayer avatar conquest..its pretty fun
 
Have to admit, now that I've played through a full game, I am a little worried about longevity. There was lots to keep me entertained to start with, but having gone through one Realm Divide and become Shogun, I'm beginning to feel that there isn't enough variety between the clans to keep me coming back for more. Damn my old brain getting easily bored.


I was looking at the turn number and thinking the same myself. I think in future games the various Mastery of the Arts trees will help. One game I plan to be Christian, another I want to be ultra militiaristic, another could be naval or something. Looking forward to the mods, too and I'm sure there'll be paid for DLC :rolleyes:
 
Have to admit, now that I've played through a full game, I am a little worried about longevity. There was lots to keep me entertained to start with, but having gone through one Realm Divide and become Shogun, I'm beginning to feel that there isn't enough variety between the clans to keep me coming back for more. Damn my old brain getting easily bored.
Bah, was just about to buy it, but am now having second thoughts....

Ah **** it. Will buy it anyway. What versions did you all get? I read something about an extra faction being available in the limited edition or something?
 
Have to admit, now that I've played through a full game, I am a little worried about longevity. There was lots to keep me entertained to start with, but having gone through one Realm Divide and become Shogun, I'm beginning to feel that there isn't enough variety between the clans to keep me coming back for more. Damn my old brain getting easily bored.

Online play.
 
think in future games the various Mastery of the Arts trees will help. One game I plan to be Christian, another I want to be ultra militiaristic, another could be naval or something. Looking forward to the mods, too and I'm sure there'll be paid for DLC :rolleyes:

I will be doing the same I think. Online play offers a lot more too - problem is not many have joined the OcUK clan :(
 
just my 2p worth on this, and forgive me if I`m too lazy to use the search button but to me this is the hardest TW game to date.
I find it hard to keep enough food supplies going to my peasants.
It seems to me you can only support one or two castles or strongholds, if you build more they eat up all your food and your chavs start rebelling.
 
I think trying to go christian on the harder difficulties will present so many problems with shinto provinces, that any rebellions will screw you over whilst you're trying to contend with plentiful enemy stacks in front of you, especially as it takes a long time using monks to convert a province.

Same goes for naval clan/arts. It's all very good being king of the sea, but you're not going to be catching any provinces with boats, and the upkeep for naval fleets are steep, so you'll be sacraficing a hell of a lot on land.

just my 2p worth on this, and forgive me if I`m too lazy to use the search button but to me this is the hardest TW game to date.
I find it hard to keep enough food supplies going to my peasants.
It seems to me you can only support one or two castles or strongholds, if you build more they eat up all your food and your chavs start rebelling.

Upgrade farms and perhaps delve a little into the farming/growth arts. Watch out for any arts or buildings that consume food (rice exchange for example), and only upgrade the castles where you either think you're going to be attacked or where you need extra building slots.
 
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I think trying to go christian on the harder difficulties will present so many problems with shinto provinces, that any rebellions will screw you over whilst you're trying to contend with plentiful enemy stacks in front of you, especially as it takes a long time using monks to convert a province.

Same goes for naval clan/arts. It's all very good being king of the sea, but you're not going to be catching any provinces with boats, and the upkeep for naval fleets are steep, so you'll be sacraficing a hell of a lot on land.

Naval fleets only seem useful for capturing tradeposts and protecting them. The money gained in trade vs. money to keep the fleets protected probably doesn't equal much pay off, but at least it keeps the trade profits away from the AI :p
 
Well it's only about now, when I'm getting 10k income per turn (and have 3 armies on the go) that I feel I could build and upkeep fleet, however I've instead decided to demolish lots of buildings the AI built in its provinces and build/upgrade ones that are preferable to each provinces bonus buildings so my troops are sex. eg. monastary/hunting lodge/bow dojo range all on a province with a Laquerware workshop so I have bow monks with a +10 accuracy bonus even before they have any ranks - which they will do anyway with the monastary/bow dojo building upgrades.

I think money spent on upkeeping a fleet thats likely going to be getting torn apart and sent all over the map is wasted when you could be perfecting troops.
 
quick question guys

at what age does a daughter become eligble to marry?

got a daughter atm and the marry option is greyed out :(




oh and the AI sucks big time.

was sieging a castle filled with cavalry and ashigaru the ai just sat in and let me decimate them with my archers even though the Ai didnt have any. common sense would say when you have no archers go out and fight rather than sit and die :(
 
^
you're not trying to marry her to one of the Daimyo's sons/brothers are you? ^^

Just click on a general who isn't in the family and click the marry button.
 
Well it seems my game is borked, soon after the ai completes its moves after the turn I CTD. Seems i'm not the only one as it's on the total war forums. Hopefully be fixed in the upcoming patch but looks like I need to start a new campaign until it is :(
 
So you never bother with fleets? Even for trade?

^
Nope, the AI seems to be pretty ruthless with its naval fleets on hard, so trying to upkeep one stack (let alone any more than one) just seems like a waste of income. Not only do you have to upkeep the fleet, but also the trade ships and I think the money is just better spent on upgrading all farms/sake dens/markets etc. and then making sure you have the best combination of buildings on each province for recruiting high stat troops.
 
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