Consoles and pc were roughly equivilant? I very much doubt that. Consoles were dated from the day their spec was finalised, pc keeps on evolving.
PC's keep evolving every year, consoles evolve every few years.
Consoles and pc were roughly equivilant? I very much doubt that. Consoles were dated from the day their spec was finalised, pc keeps on evolving.
In 2005 when the Xbox 360 came out, I believe it was more powerful than the average PC at the time. Obviously not true at all any more.
Maybe an average pc but there were pc's at the time that dumped all over the 360.
Of course, but no developers want to make a game for only the top of the range PC's, then they would literally have no market.
I dont agree with what he said about developing for the PC only is financial suicide as the witcher 2 is PC only and has done very well. Also many companies are still PC only like blizzard which produce vast profits per game they create so its not exactly believable information really.
Or as its already been said, make it on pc then change what needs to be changed for consoles. It seems this approach makes sense to everyone but developers who would rather we have the amazing looking low res textures and bare bones graphics options..
They even have the cheek to list mouse and keyboard control as "pc specific features" these days, its gettting to the point where i don't see why nvidia and ati even bother with new graphics cards as the games we get shovelled our direction don't stress them at all, unless its a crap port (helo thar gta4)
I agree totally with what you say, thats what developers should do, but they don't.
Studios need to make profits for their shareholders too you know
Which is why Valve > all. No shareholders.![]()
Those are the exception, not the rule. Blizzard makes the vast majority of its money from WoW anyway, and I don't really count MMO's when I consider PC gaming (even though they are, not my style).
The Witcher 2 is coming out for Xbox 360 later this year.
People always mention Blizzard and Valve, how many other companies have a chance to come within even a fraction of their profit? They can both basically print money with Steam and WoW.
And again, completely missing the fact that both companies produce triple A class games which sell in the millions instead of just do 1 product each...
But they can do that because of those two big money makers. Let's face it they have a very leisurely approach to making games, someone coming into the PC market trying to do that would go bankrupt, quickly.
It's very easy to look at the biggest companies in the PC market and say "oh well look it can be done" but for every one that makes it, hundreds don't. You can see why companies aren't taking the risk and are instead trying to maximise potential profit by appealing to all markets.
Klo;19330579The Witcher 2 is coming out for Xbox 360 later this year.[/QUOTE said:Allthough the engine was developed to be multi-platform, the decision to port it to xBox was made when finalising the PC version.
Your right its not difficult but many devs are plain greedy & or lack the time/money to polish the PC as well as work on the console versions so PC usually gets the least attention which is shown in recent years on many many games......It seems DICE have got the right idea - program for the PC as the primary platform and then just scale things down for the consoles. Dunno why this is so difficult for many devs.
Which is why Valve > all. No shareholders.![]()