Benefits of gaming on the PC in comparison to Consoles.

I see what you did there. :p



2, maybe. But 1, 3 and 4, nowhere near as bad. ;)

was watching my son play halo reach last nigth he had some melee wepaon that looked like it was made out of light and he was stood at the other persons spawn... hes 6 years old and killed 12 people before he died LOL he got booted out of the game by the room owner shortly after but it made me LOL.
 
Funny thing is, the game will actually be rendered at 1080p (being the most common) instead of upscaled and just not looking as pretty as a 360/PS3. But it's the whole length of where you're sat debate that then comes into play.

I know, my flatmate ( and myself sometimes) has his plugged into his 40" tv and uses a 360 pad most of the time. he sits a decent 2 meters away and the difference is still pretty big in visual quality as he has his 360 in the same tv and can switch between them. he has some games on both formats due to the steam sales :D
 
How is PC more susceptible to hacking/cheats?

Personally I've seen 1 or 2 and even then it was dubious. BC2 is the most recent game to have an issue.

The rest? *shrugs* I haven't really read about problems nor witnessed them myself or heard user reports other than BC2. But you get called a hack in that game if you're good so dubious, like I said.

At least with PC: servers are managed by the users not the companies.
 
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How is PC more susceptible to hacking/cheats?

Personally I've seen 1 or 2 and even then it was dubious. BC2 is the most recent game to have an issue.

The rest? *shrugs* I haven't really read about problems nor witnessed them myself or heard user reports other than BC2. But you get called a hack in that game if you're good so dubious, like I said.

At least with PC: servers are managed by the users not the companies.

I've only just used this as well...

NotSureIfSerious.jpg
 
Funny that people with an xbox who play online would have paid £200 just for xbox live subscriptions by now if they bought one on release.

what did my 480gtx cost me again......:p:D
 
was watching my son play halo reach last nigth he had some melee wepaon that looked like it was made out of light and he was stood at the other persons spawn... hes 6 years old and killed 12 people before he died LOL he got booted out of the game by the room owner shortly after but it made me LOL.

That's just camping a spawn with the energy sword though, not a hack :p
 
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with regards to hacking it may or may not be more prolific on the PC but if you find some well admined servers avoiding the worst of it is easy compared to consoles.

(ofc some recent games have tried the console like route so your hacking experience on those may be as bad as consoles)
 
Trust me. MW2 on the PC was completely infested with them last I checked. The PS3 is a particular issue with save hacking, but that's just one game. You can't seriously be trying to claim that hacking is more rife on consoles than PC across the board? :confused:

From my experiences, yes :p. It probably doesn't that three of my mates all did level hacks and had aim bots for a short while on PS3 :o. They never used them in online games though, just against each other to **** things up a little :p.
 
with regards to hacking it may or may not be more prolific on the PC but if you find some well admined servers avoiding the worst of it is easy compared to consoles.

(ofc some recent games have tried the console like route so your hacking experience on those may be as bad as consoles)

This, at least was my reasoning.

Obviously lax servers you're maybe going to find a cheat but there are so many servers to choose from it's almost a non-issue now.
 
Instead of being a sarcastic little douche, explain your reasoning.

Now now, no need to act like a testy massive douche over it, you could have just asked nicely. :rolleyes:

The tools available for your average PC player are far more accessible than to a console user, not to mention the development issues, and technological barriers you have on the consoles, without a dev kit at least. You can't just have something running in the background, or directly manipulating what you've got in memory.
Having well admined servers only mean that the server your playing on will have hackers kicked, all that hacker is going to do is join another server and grief. It might help you avoid contact with them for a while, but they're still there.

Hacks do happen on consoles and they're on the increase, but they've been around for years on the PC. I'm not even sure how it's a question which is worse effected.
 
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Now now, no need to become testy massive douche, you could have just asked nicely. :rolleyes:

The tools available for your average PC player are far more accessible than to a console user, not to mention the development issues, and technological barriers you have on the consoles, without a dev kit at least. You can't just have something running in the background, or directly manipulating what you've got in memory.
Having well admined servers only mean that the server your playing on will have hackers kicked, all that hacker is going to do is join another server and grief. It might help you avoid contact with them for a while, but they're still there.

Hacks do happen on consoles and they're on the increase, but they've been around for years on the PC. I'm not even sure how it's a question which is worse effected.

Did I hurt your feewings? :D

If someone wants to hack, they will. A quick google will provide the "average user" many results. Technological barriers? You mean those PS3s that are hacked daily for homebrewed stuff or 360s with chip mods and what else? Those ones? :p Yes I know it doesn't pertain as it isn't in-game.

However, out of all the FPSs on the PC and the couple played on consoles (MP wise) I still feel that PC could do a lot worse. Especially since it's old and so open as you say.

Regarding kicking the hackers from servers, do you mean you prefer these hackers to come to console so they can have their subscribed 360 account blocked (maybe even the 360 its self?) and or PS3 bricked too?

Edit - and ofcourse these turds will always be around but I still feel using a PC makes their lives a lot harder to achieve whatever it is they try to achieve, than it does on a console.

Well that's subjective and I defer that to each to their own.
 
Did I hurt your feewings? :D

;)

If someone wants to hack, they will. A quick google will provide the "average user" many results. Technological barriers? You mean those PS3s that are hacked daily for homebrewed stuff or 360s with chip mods and what else? Those ones? :p Yes I know it doesn't pertain as it isn't in-game.

However, out of all the FPSs on the PC and the couple played on consoles (MP wise) I still feel that PC could do a lot worse. Especially since it's old and so open as you say.

I don't disagree that a lot of devs do extremely well with anti-cheat measures for a lot of games on the PC. Some games, especially smaller ones don't seem to end up with the same often though. :(

Regarding kicking the hackers from servers, do you mean you prefer these hackers to come to console so they can have their subscribed 360 account blocked (maybe even the 360 its self?) and or PS3 bricked too?

If I had my way I'd have cheater's PCs being bricked too. Imo they deserve it. :p But it's certainly a discouragement factor that I'd hope puts some people off with consoles. If I was in a position to have to make a choice, I'd say loosing hardware would put me off more than loosing just a game, if I were inclined to risk it by cheating.

One thing I'd like to see a lot more with console games, is the ability to vote ban, though I suspect it would be abused too much.

Edit - and ofcourse these turds will always be around but I still feel using a PC makes their lives a lot harder to achieve whatever it is they try to achieve, than it does on a console.

Well that's subjective and I defer that to each to their own.

With youtube tutorials and the like, the end user has a very easy time no matter what platform they choose.

Development wise though... PC has it all made. Mess around with the game files, see exactly what's in memory, being networked etc. Not so easy without a console devkit. (re: technological barriers from earlier) ;)
 
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Never had multi-quote war. \o/

I don't disagree that a lot of devs do extremely well with anti-cheat measures for a lot of games on the PC. Some games, especially smaller ones don't seem to end up with the same often though. :(

Like with all software, 'tis never 100% secure. Which smaller games are more prone to this? FPSs are the most well known for people attempting to hack but for other competative genres like League of Legends/HoN/DoTa or Strategies I can see these being more of a pain (due to a matchmaking process) than a dedicated server on an FPS.

If I had my way I'd have cheater's PCs being bricked too. Imo they deserve it. :p But it's certainly a discouragement factor that I'd hope puts some people off with consoles. If I was in a position to have to make a choice, I'd say loosing hardware would put me off more than loosing just a game, if I were inclined to risk it by cheating.

That is a subjective matter plus a minefield especially if people who had blocked software and ran it by accident along side their game and bricked their hardware... ****-hurricane. :p For example, I can't have the Steam overlay when playing BF2 because any PB-enabled server will kick me having it on. Why? No idea. Discourages me from playing any way!


One thing I'd like to see a lot more with console games, is the ability to vote ban, though I suspect it would be abused too much.

In a matchmaking FPS on console I feel this would be abused too much as people would end being kicked for any old reason but votekicks are certainly an idea

With youtube tutorials and the like, the end user has a very easy time no matter what platform they choose.

You're not joking, some people actually don't see it as a problem. :eek:

Development wise though... PC has it all made. Mess around with the game files, see exactly what's in memory, being networked etc. Not so easy without a console devkit. (re: technological barriers from earlier) ;)

That's the beauty and also the ugliness of a PC. :p

Edit - I don't think I actually argued there at all... must get better at this. ;)
 
1) Higher framerate
2) Better graphics
3) Mods etc
4) Cheaper games
5) Bigger backcatalogue
6) Easier to tweak

Ignoring the technical side of things, #5 is the key one, the choice of games on console is so limited by comparison.
 
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