Sounds promising!notch
I think we should to a release candidate for Minecraft 1.0 soon. Like tomorrow, or possibly monday. Does @jeb_ agree?
For the portcullis mod all it does is make the solution easy and neat.
tbh i prefer the system of build it yourself. or if it can be done dont add a mod for it.
The style of draw bridge from what i know is not possible in the way it is
done in the mod. Only variant is the auto repair bridge that is extended
all the time.
Anyone know if they are fixing the terrain generation code as is for the "final" release? I keep hearing comments that they plan on changing the terrain code *after* release to bring back the variety in terrain which 1.7 had, i.e. not just flat-flat-flat-****ing MOUNTAIN!11!-flat-flat-flat, but more like flat-hill-wooded valley-mountain forest-snow forest etc.
TBH if the implement a terrain code generation chage *after* release its probably the most retarded thing they can do, by then a large chunk of the world will have been generated on MP maps surely, and especially on servers that have the whole map pregenerated from the start, like we had last time.
This is still the number one issue with the game for me, boring landscapes.
we wont be pre generating the map as far as i know
So long as there's a borderguard it's all good.
Nice t-shirt ^![]()
I notice the 1.7 map is now generating new biomes beyond the old border... I found a new marsh biome the other day, way out west...
So long as there's a borderguard it's all good.
The reason I did it in 1.8 is because I have an addiction to digging up clay!!Yes, I don't think having one person wander off in one direction for miles (as we did in 1.8) is necessarily a helpful thing...