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1x3 Eyefinity - side screens seem slanted?

Soldato
Joined
31 May 2005
Posts
15,640
Location
Nottingham
The side displays seem to "slant" to the left and right as the image is on a hill if that makes sense?

Anyone able to help please?
 
The side screens are zoomed in if that's what you mean?

They are. Kinda like "Fish eyed". Here, these pics should show it.

BFBC2Game2011-11-2601-39-47-12.jpg


Fallout32011-11-2621-34-02-56.jpg


It's deliberate unfortunately. You can mess with bezel correction but it doesn't change the fact that everything looks closer on the side monitors than it actually is. Kinda like looking at things in a side mirror on a car.

Maybe that's why they thought it was a good idea?
 
Thank you for the post.

Yes, that is it.

Well, that is rubbish. I thought my aspect ratios had gone all to ****.

So those running Eyefinity for longer than me just got used to it? I guess I am not the only one new to eyefinity who thinks this sucks?

Cannot be that hard to make optional surely?

Is NV surround the same?
 
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Little point, its peripheral vision. If it was at the fidelity of the central monitor you would be wasting time, and effort turning your head everywhere to see the details.
 
It's actually what's putting me off going back onto an eyefinity display.
I think it looks stupid.

Hahaha for once I totally agree ! :D

They say that misery loves company :D

Jokes aside though yes, I do agree. In Fallout 3 it ruined the game beyond fixing.

IE a Deathclaw comes in from the left and looks like it's right on you, you turn, it's bloody miles away :rolleyes:

It also hurts the game if the textures are just not up to being stretched that far tbh. Makes it look dog awful.
 
May have a look at a second hand triplehead2go unit.

Thought those days were long gone... SIGH AMD. Fools.

It will be the same for NV surround as its all about FOV settings in game unless triplehead2go has some magical FOV settings of its own.
 
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http://forums.overclockers.co.uk/showthread.php?p=19946889

Not anything "official" but kind of explains the point I am trying to make.

Will try to find something more "official".

I understand your point, i just don't know of other multi screen setups that does not do that unless the game has compensations.
And triple head 2 go does not do that ?

Games like Iracing have proper multi screen support so you can compensate for the angles.
 
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Same fisheye.


Unless Eyefinity, NV Surround, TH2G and HTSoft have built in angle adjustments then they will all do it, there is no deliberate fisyeye from the implementations.
 
It is just the FOV and resolution combo, all multi screen setups will look like that unless the game is designed specially for eyefinity, some of them are. BFBC2 if I recall looked fine on my surround.
 
iRacing is the game I got the eyefinity setup for.

Still have the slanted/unoptimised look, regardless of settings. Maybe I am missing something?
29:20 mins in is what you want and maybe try what he says near the and with the render each screen separately mode after doing all the other stuff.
 
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