Wargame: European Escalation - Cold War RTS

lol i'm level 2 so you're fine. Been enjoying it - though I am finding the battle field confusing. Best thing is the 1v1 games are literally 20 mins and thats a long game :)

Agreed with the move fast - really a tad mad how they have done it, makes it a real pain to do a move fast
 
Really enjoyed this tonight. Unit selection could do with a bit of tightening but got the AH-64 and MLRS unlocked but never used them ...

Would be good if we got a group of us together some of the co-op people you get landed with just quit as soon as things aren't going their way and leave you to get overwhelmed which after 20 mins or so is a bit annoying.
 
Really enjoyed this tonight. Unit selection could do with a bit of tightening but got the AH-64 and MLRS unlocked but never used them ...

Would be good if we got a group of us together some of the co-op people you get landed with just quit as soon as things aren't going their way and leave you to get overwhelmed which after 20 mins or so is a bit annoying.

Well I have a mumble server with loads of capacity and steam tag tals. I have to split my time between this and lol but these games are shorter so fairly easy. Would love to group up with others. Don't really want to play in more than 1v1 unless I am grouped with people I know
 
Well I have a mumble server with loads of capacity and steam tag tals. I have to split my time between this and lol but these games are shorter so fairly easy. Would love to group up with others. Don't really want to play in more than 1v1 unless I am grouped with people I know

Ok sounds good I'll try and get on the next few nights then. I reckon with a bit of co-ordination this game will become a whole lot easier because this has been my evening ...

my-team.jpg
 
Have to admit, this looks really good. Tempted to convince a mate to buy it as well and get involved in some co-op multi player.
 
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Personally I don't think you can go wrong, if those two videos appeal and the micromanagement that obviously it entails.

This thread
http://www.wargame-ee.com/forum/viewtopic.php?f=11&t=1333

Is possibly a useful gauge to understand what people feel needs adding to the game. My only bug bears are :

* Chat window, I have no doubt this will move, it's in the centre of the screen which is nonsensical - I don't understand how this got through previous testing
* ability to see where units are going - again another one that shouldn't have got to this point
* Info screen position, watch this
http://www.youtube.com/watch?v=jrMOV0BHyrg
If you have info unit turned on (as he did this as his first game) it shows how useless this option is currently with it's positioning

Line of Sight is a contentious one, at the moment you don't know what you can see unless you see someone! Some players think this is fine, others (I am in this camp) believe it should be possible to understand what can be seen. It's not a game breaker but it is irritating.
 
Line of Sight is a contentious one, at the moment you don't know what you can see unless you see someone! Some players think this is fine, others (I am in this camp) believe it should be possible to understand what can be seen. It's not a game breaker but it is irritating.

Yes some want this some don't. I would not like to see this added tbh I think looking yourself what you can and can't see is part of the challenge and adding it would remove a lot of my sneakier tactics if people were more aware of their blind spots.

Edit: Added you as a friend tals so we can get some co-op going easier - (Volcane)
 
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just a heads up 70 odd MB update has been release via steam..

NTERFACE IMPROVEMENTS :
- Displaying Steam HD avatar instead of low definition one.
- Max number of words allowed in a single chat sentence extended.
- Ingame chat display modified.

FIXES:
- Fixing game crashes occurring with DX11 mode.
- Fixing a bug where some users would get disconnected from server shortly after loging in

GAMEPLAY :
- Stress damages inflicted by the anti-aircraft autocannons are decrease, as well as their range of fire against ground targets.
- Number of max units per deck limited to 25.
- Name of the Mi-24P & Mi-24VP’s autocannon changed to GSh-30K (stats were correct, only the name wasn’t)
- HE damages of ZSU-57-2 decrease from 2 to 1.
- Availability of ZSU-57-2 decrease from 20 à 16.
- HE damages of Motostrelci decrease from 2 to 1.
- Number of soldiers per squad of Motostrelci decrease from 10 to 5.
- Availability of AML 60 decrease from 20 to 16.
- Availability of AML 90 decrease from 16 to 12.
- Accuracy of ASU-85 decrease from 6 to 4.
- Price of ASU-85 increase of 5$.
- Accuracy of the SAS Blowpipe missile increase from 4 to 6.
- Accuracy of the Bastion (T-55AMV-1, T-62M & BMP-3) ATGM decrease from 10 to 6.
- Price of BMP-3 decrease of 5$.
- Speed of Marder 1A2 increase from 70 km/h to 75 km/h.
- Accuracy of Marder 1A2 increase from 3 to 4.
- Accuracy of Marder 1A3 increase from 3 to 4.
- Speed of TPz Fuchs increase from 80 km/h to 105 km/h.
- Accuracy of MT-LB Strela-10 increase from 2 to 4.
- Price of M201 MILAN decrease of 5$.
- Price of M901 ITW decrease of 5$.
- Price of Jaguar 2 increase of 5$.
- MG-3 ammos of Jaguar 2 decrease from 3.200 to 2.000 rounds.
- Price of MT-LB Shturm increase of 5$.
- Price of TOS-1 Buratino increase of 15$.
- Availability of Strop 1 decrease from 20 to 16.
- Availability of Strop 2 decrease from 16 to 8.
 
That looks a good update and they are listeniing to players re chat interface- is it better now?, Won't be able to go in game till monday as away at the moment.

Re los I'm still not sure, my analogy is still asking my men what they can see and them retorting back they don't know as no enemy is in sight, not we can see a tree and clear to that point :)
 
That looks a good update and they are listeniing to players re chat interface- is it better now?, Won't be able to go in game till monday as away at the moment.

Re los I'm still not sure, my analogy is still asking my men what they can see and them retorting back they don't know as no enemy is in sight, not we can see a tree and clear to that point :)

Yer it's a bit better still not anywhere near what we would ideally want though but they are listening and the balancing is good. I get what you saying they could do it as you have in Armored Brigade (http://www.armoredbrigade.com/) which is an excellent game if people like this time period.
 
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Confused, game looks pretty good but it this a mutliplayer title?, does it have any decent single player to it and not just a skirmish?. I tend to avoid online rts games, always end up turning into cheese cookie cutter strats like majority of rts online.
 
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