imagine the console lost its data or had major hardware failure , and you had tons of downloaded games on it!!!!!!
The world isn't ready for mandatory always on Internet, simple as.
LOL how the heck did Apple get involved in this? Bless...Someone tell that to Apple too please.

It's rare that I bother getting a game on release day but for those who do, a pre-load option as used on Steam would work fine. Download the game a few days before it's released and it activates on release day. Easy. Also in terms of HDD space, there's not really any reason why a console couldn't have a 1TB 3.5" HDD and maybe later on a 2 or 3 TB HDD. People moan that the current consoles weren't future-proofed enough in terms of RAM mainly so why design a 2013-2020+ console around 2012 internet speeds. I think in 2005 I had 512k Broadband. There's only one direction internet speeds are going. Many people here are hardcore gamers but I imagine the average number of games the average gamer buys for their xbox 360 is quite low. Maybe 3-4 per year. If it is DL-only then I'd guess it would have a pretty slick download manager that's as simple as recording something on Sky TV. You could set auto-on, auto off downloads by time when you're at work or over night. It could be really easy.Someone tell that to Apple too please.
People moan that the current consoles weren't future-proofed enough in terms of RAM mainly so why design a 2013-2020+ console around 2012 internet speeds.
Actually, this rumour came about from some information that MCV was given.
It's actually true, given that the new Xbox is the mini-media player device which doesn't have a drive and play games.
thats a very good point, everyone took "next console" to mean their next gen console. rather than this new Xbox Lite thing thats supposed to be hitting.Easy. Also in terms of HDD space, there's not really any reason why a console couldn't have a 1TB 3.5" HDD and maybe later on a 2 or 3 TB HDD.
Another way this would work and I've said this before, is to have a full list of games available to you to download, play for an hour and then either pay to unlock to delete. I still think buying gaming hours to play on games you want could work as well. So if someone at work asks if you want to play a round of golf on Tiger Woods online, you would never need to say "I don't have that game" You could download it, and have your free hour and then even buy an extra hour to play it. If you then decide you want to buy the game, you get your hour back to use on other games. You could argue that paying to play a game for an hour is a waste of money but it's unlikely to be any more expensive than buying a boxed game, playing it for an hour and deciding you don't like it and then trading it in. It's less hassle too. Plenty of people don't seem to mind paying per view or per month for films, only to never own any of them.
If all games will be online (as that's the only way to buy them) then it's quite likely that they will at some point offer a monthly sub to have access to all games. For the right price (the same as everything else in the world) that would be great.