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Eyefinity - High FPS, still feels sluggish.

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28 Oct 2011
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539
Even when running at constant 60fps, it feels sluggish and acts as if it has 28/29fps, Vsync makes no difference that I can tell. Playing on one monitor at the same fps is absolutely silky smooth, but when Eyefinity is enabled this happens.

Is this normal? Is there a fix? Optimizations?

This is in every game by the way.

Using 12.3 with 12.3 CAP1

12.4 beta makes my eyefinity desktops glitch like crazy.

Heeeeeelp!

Thanks in advance!
 
Microstutter my friend.

I had a 6990+6970 combo with Eyefinity and when playing BF3, it felt sluggish due to microstutter. It was only 'fixed' with the 12.1 drivers. I suggest playing with one monitor without capping FPS would lead to >100fps where microstutter isn't an issue really due to the high fps. But running EF with 2 x 7950s, you'll feel it

Have you tried fixing the FPS to something like 52 with MSI AB? Try it and see if it works

I would suggest you have to wait for a decent driver set
 
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Try turning off Windows Aero aswell. With crossfire you need ~75 fps to make it feel like 50 fps from a single card. Drivers do play a big part though so I'd suggest playing around with different ones.
 
I found xfire and eyefinity a right pain, my games played better on a single 6970 than they did on two,the best set up i had for eyefinity was with a 7970 but that was proberly due to the 3gb of ram
 
i know you are getting 60fps but what are your settings in bf3?

try lowering some

How i removed microstutter and input lag from bf3.

Use vsync.

user.cfg file

RenderDevice.TripleBufferingEnable 0
RenderDevice.ForceRenderAheadLimit 0
MaxVariableFps 59

Disabling triple buffering removes lag when you aim down the sight and sidestep.
 
Try forcerenderaheadlimit 1

Also try looking at these

Untitled-24-1.png
 
Interesting badboy, im pretty sure its different for two card crossfire. Do you have any graphs for that? Id be really interested.
 
How i removed microstutter and input lag from bf3.

Use vsync.

user.cfg file

RenderDevice.TripleBufferingEnable 0
RenderDevice.ForceRenderAheadLimit 0
MaxVariableFps 59

Disabling triple buffering removes lag when you aim down the sight and sidestep.

Will try this now :).

Also, even if settings are set to low in BF3, it still feels sluggish despite ridiculous FPS.
 
Interesting badboy, im pretty sure its different for two card crossfire. Do you have any graphs for that? Id be really interested.

I would argue it is the same mate. It is crossfire issues. I suggest renderaheadlimit 1 for crossfire and trifire rigs - see here

http://www.rage3d.com/board/showthread.php?t=33982250

Will try this now :).

Also, even if settings are set to low in BF3, it still feels sluggish despite ridiculous FPS.

It is microstutter mate. Try displaying the graph and switching between ahead 1, 2, 3 and 0
 
I would argue it is the same mate. It is crossfire issues. I suggest renderaheadlimit 1 for crossfire and trifire rigs - see here

http://www.rage3d.com/board/showthread.php?t=33982250



It is microstutter mate. Try displaying the graph and switching between ahead 1, 2, 3 and 0

Yeah 1 does seem to remove some micro stutter for me, its small but noticeable. Thanks mate, quite tempted to try 2 out as well. :p

edit

2 was worse.
 
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Will try this now :).

Also, even if settings are set to low in BF3, it still feels sluggish despite ridiculous FPS.
Another thing you could try is get the latest MSI Afterburner Beta, and use the frame rate capping feature to cap the max frame rate to 55~60fps. I recall people with crossfire mentioning the micro-shutting issue is reduced by using this method.
 
Another thing you could try is get the latest MSI Afterburner Beta, and use the frame rate capping feature to cap the max frame rate to 55~60fps. I recall people with crossfire mentioning the micro-shutting issue is reduced by using this method.

Using an ingame fps cap would be just fine, right?
 
Try -1 or 1 for the render ahead limit and enable triple buffering for sure, helped me in BF3 a good bit. The in-game cap should work perfect.
 
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