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HardOCP 680 Tri-SLI vs 7970 TRIFIRE

Soldato
Joined
18 May 2003
Posts
4,894
http://www.hardocp.com/article/2012/04/25/geforce_gtx_680_3way_sli_radeon_7970_trifire_review

The Bottom Line

While we know not a lot people run triple-card video configurations, looking at the gameplay experiences between NVIDIA GeForce GTX 680 3-Way SLI and AMD Radeon HD 7970 Tri-Fire CrossFireX sure gives us an interesting topic for discussion and surely brings some things to light when it comes to Red vs. Green. This is the ultimate build in terms of gaming performance, but the experiences between both couldn\'t be more different.

There is an overall smoothness and consistency advantage to SLI that is superior to CrossFireX when gaming at high resolutions like 5760x1200. These types of configurations are mostly going to be used to push multiple displays and high resolutions. You would think that the advantage would go toward HD 7970 Tri-Fire since it has more VRAM and memory bandwidth. Indeed in some cases we saw where we could technically use higher settings with Tri-Fire. However, even in those circumstances SLI still felt smoother, and there wasn\'t a large noticeable visual quality difference.


Editor’s Note: I have had a lot of personal experience with 2-card CrossFireX 7970 and SLI GTX 680 lately. Moving from CrossFireX to SLI afforded me better overall gaming experiences specifically in Skyrim and Battlefield 3. There were other games CrossFireX performed perfectly fine as well, but it seemed in massively open world games that are graphically demanding, NVIDIA’s SLI provided a better immersive gaming experience. I run a triple-display setup at 3600x1920 resolution so I am pushing plenty of pixels as well, much like Brent’s much more mainstream test system configuration. NVIDIA has NOT been perfect though either, I have had driver and crashing issues with the NVIDIA pre-release cards I am using. I do have two Galaxy-built production cards on the way in to give these a shot and see if we have any differences. Single card support from both AMD and NVIDIA seems to be much stronger and trouble free overall, but keeping my ear to the HardForum on that seems to show more issues in AMD’s court. I can tell you this for sure though, setting your target frame rate for 60fps and turning on NVIDIA’s Adaptive VSync provides for a great gaming experience in all the games I have played recently. With the exception of Serious Sam 3 and Adaptive VSync; something needs to be fixed there. Hopefully I will have production hardware in my personal system soon.
 
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Also Nvidia are only doing half the framerate on surround screens, and Kyle himself has said Sli isn't working well multiple times recently.

I forget which game it was, but one of the bigger titles needed to be hacked for 680gtx sli, and was unstable in doing so, might have been mass effect 3 but honestly can't remember, maybe skyrim.

His opinion changes every other day, their testing methods are odd and they keep changing certain things. I still can't believe the "8xmsaa, fxaa, plus some other type of aa" giving silly framerate for AMD(stupid low) and great performance for Nvidia almost as if.... they weren't all working together perfectly but its fine because they along with no other sites did any IQ comparisons to confirm or check these were all working together.

As for adaptive vsync, I like that he's ignoring the fact that most people say its problematic and simply doing nothing to prevent tearing, because its mostly not ruddy on for gods sake.

Is the 680gtx smoother because, its doing 33% less work(with the two outter screens at half frame rate) and when it goes below 60fps its not running vsync while AMD is? SO the game is maybe smooth as anything.... but tearing like a mother?
 
seems like that 3gb Vram helps with AA :)

yes and no, whilst in BF3 the chart looks better with the 7970 with AA on... the comments say that it actually suffered quite badly with stutter

so basically for BF3, 3 screen, on ultra, neither the 680 2GB, nor the 7970 3GB provided a happy gaming experience
 
Is the 680gtx smoother because, its doing 33% less work(with the two outter screens at half frame rate) and when it goes below 60fps its not running vsync while AMD is? SO the game is maybe smooth as anything.... but tearing like a mother?

they run all the tests with vsync off, so tearing would be present on both cards if it was an issue

to me, I wouldn't be claiming the game was smooth if it had really bad tearing, as to me that would not look smooth
 
yes and no, whilst in BF3 the chart looks better with the 7970 with AA on... the comments say that it actually suffered quite badly with stutter

so basically for BF3, 3 screen, on ultra, neither the 680 2GB, nor the 7970 3GB provided a happy gaming experience

while I don't run three screens, I run 1 screen at 1600p, with every single setting maxed out (4xaa etc etc) I don't get one hint of stutter, it's butter smooth. But I can't comment on multi-screen tests tbh.

But I am seeing poor gpu usage in benchmarks and various situations, you know what, as soon at the 690 comes out if it's a duel card, these are gone for sure.

Quad sli for me.
 
ran 3 screens for quite a while on 560 2gb sli, vram was only as issue in a couple of games. 4xmsaa isn't really an option unless you're playing old games, it drops the fps too low to be worthwhile nevermind the vram impact, always use smaa@ultra personally
 
After google, it seems the issues are to do with multi monitor setups and tri fire is getting good results with single monitor setups.
 
I'd love to go surround in the future but I really worry about how good it's going to be for the money stumped up for it.

I'm not going to go hungry or homeless or anything by buying it but I do feel like I need to see a good overall experience for me to spend the extra going SLI and two more monitors.
 
Also Nvidia are only doing half the framerate on surround screens,

Do you have a source for this as Nvidia own run down on GTX680 surround only mentions framerate halving when running 3D Vision Surround:


Nvidia said:
GeForce GTX 680 Single-Card 3D Vision Surround Performance

As acknowledged, Surround gaming puts graphics cards to the test, requiring every ounce of performance. 3D Vision Surround increases the load, at times halving frame rates from the simultaneous display of the left-eye and right-eye information. Despite this, a number of titles remain playable on a single GeForce GTX 680 at 5760x1080, using max or near-max settings, as the following chart shows.

http://www.geforce.com/whats-new/articles/nvidia-surround-on-the-geforce-gtx-680/#1

There is no mention of halving of framerates in 2D Surround.

As an aside I run portrait Surround on a single GTX680 and I havn't noticed the side monitors running at a different framerate to the centre monitor - even in games where the mesaured framerate is below 40fps (thus the side monitors should be a stuttery mess at under 20fps). Even splitting an action sequence by my monitor bezels produces no noticable difference.

As I run Portrait surround which has an aspect ratio not that disimilar to a large 16:9 monitor this framerate halving should be very noticable - whereas it might not be in Landscape surround where the side monitors act as your peripheral vision only.
 
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I'd love to go surround in the future but I really worry about how good it's going to be for the money stumped up for it.

I'm not going to go hungry or homeless or anything by buying it but I do feel like I need to see a good overall experience for me to spend the extra going SLI and two more monitors.

I am kinda thinking the same. I would love to get another 2 27" monitors (maybe even 3D ones) and add another 680 however with current specs, I am less than impressed.

I think I will need to see next year before spending £1500
 
I'd love to go surround in the future but I really worry about how good it's going to be for the money stumped up for it.

I'm not going to go hungry or homeless or anything by buying it but I do feel like I need to see a good overall experience for me to spend the extra going SLI and two more monitors.

I am either going to go 3 monitor or large screen 1600p later this year... I just can't decide which...
 
Personally I'm wary of multi GPU, from years on the forums it just seems you may experience issues that you tend not to get with single. Add to that multi screen and I think that adds a heap more potential issues.

I don't think Nvidia or AMD put in the resources needed to make 3+ card GPU and multi monitor setups as stable as single GPU single monitor.
 
I am kinda thinking the same. I would love to get another 2 27" monitors (maybe even 3D ones) and add another 680 however with current specs, I am less than impressed.

I think I will need to see next year before spending £1500

you cant beat gaming on a comfortable sofa in front of a 55'' screen with the lights turned right down, it's almost as if you're right there in the game, especially with the audio turned right up
 
You can definitely beat that. Any proper monitor set up is far superior :)

Agreed. your TV Mal I guess is 1080P? With all those pixels being stretched to cover 55" it must look jagged. I know when I run my PC through my 40" Sony, it looks no where near as good as my 27" monitor.

This also brings me to the question again, is your TV 3D? I ask because a TV puts out at 60hz and will only display a maximum of 60fps, so my question to you is, why do you want a card that can give over 60fps?

Someone please tell me if I am wrong.
 
You're correct.

Playing on a TV is crazy. For what you pay for a 55" plasma you could get a 40" LED screen for your living room and a 24" 1080p 3D screen. I know what I'd get :p
 
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