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GTX 670/680 2GB/4GB - 3 Monitor setup

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Joined
16 Oct 2011
Posts
130
So I recently built my first PC, Jerome, but left out the graphics card because no 680s were in stock anywhere at the time. Now that the 670s have come out, and the benchmarks have been made, I'm not sure what to get.

Specs:
i7 2700k
ASUS P8Z77-V Pro
16GB Corsair Vengeance
Corsair H60
Crucial M4 128GB (will get a couple of HDDs when the prices return to what they used to be)
NZXT Phantom 410
OCZ ZX Series 850W
LiteOn iHAS124 24x DVD+RW

I have 2 LG IPS235V monitors and plan to maybe get a third later this year, so i will be running NVIDIA surround, therefore i'm thinking the 4GB version of the 670 will be the best option? Perhaps a factory-overclocked one with a custom cooler? I may SLI in the future, but most likely not this year.. And i'm thinking that the 680 is pretty much pointless right now (£100 more expensive for barely any performance gain).

I want to be able to run games like Battlefield at the absolute maximum graphics possible.. yes i'm one of those kids who just wants to see the best ;)

Thanks
 
I would go 4GB purely for future proofing. The 2GB is enough for now however what is round the corner is anyones guess (vram wise that is). Ohhh and the 670 is darned close to the 680, it may pay to save a few quid.
 
I would go 4GB purely for future proofing. The 2GB is enough for now however what is round the corner is anyones guess (vram wise that is). Ohhh and the 670 is darned close to the 680, it may pay to save a few quid.

I've been reading a topic on the EVGA forums about this.

The 4gb VRAM cards only come into play with tri SLI or above, that's what the vast majority have been saying.

So unless you intend to tri SLI, save your money and go for the 670 2gb's
 
I've been reading a topic on the EVGA forums about this.

The 4gb VRAM cards only come into play with tri SLI or above, that's what the vast majority have been saying.

So unless you intend to tri SLI, save your money and go for the 670 2gb's

Ohhh, I didn't know this. Good info :)
 
Ohhh, I didn't know this. Good info :)

Some more info from Afterburner, and EVGA forum admin:

Please read this post entirely, it will help clear up a lot of misinformation...

  • Vram is best considered to be the fuel tank of the GPU. It can only hurt the performance of a GPU if the fuel amount needed is not enough. It cannot "Increase" performance. Period.
  • A few games fill or almost fill the Vram (Fuel tank) because they can. It does NOT mean the game needs all that Vram to work. Crysis is notorious on this. It will pack a lot into your Vram because it does not have the same "Controls" as the newer releases do. My point in this one, just because your Vram is close to or is maxed out, does not mean your game is being effected by this in any way. It may just be a saturation of the Vram.
  • One other thought on this... Think along the lines of your Computers RAM. Vram works very similar, if you surfed the web or have a F@H project working in the background, stopped it, the Fuel Tank has not been flushed and at times will stack or add the Fuel for your game in/on top of the not yet cleared Vram. Or say even a 3DMark11 run... So like System RAM, your system should be shut off (Only to guarantee 100% accuracy of what tools are able to show you) for no less than 15 seconds... Turned back on and then go into the game of your choosing to see the Vram Usage... Keeping in mind that a few games will saturate the Vram available giving uninformed users the impression that they have maxed out their Vram. And that many times the system "Stacks" Vram. In reality.. Only a system that has been shut down, goes straight into a game/benchmark reflects "Closer to reality" Vram usage.. Back to back test runs can suffer from the Vram not clearing itself and stack all or portions of the previous usage with current usage...
  • Nvidia has worked extremely hard at giving us, the end users, a better gaming experience. Think about this for a second... How many threads would you see in a given month when the 8800's/9800's/200's and yes even the 400 series cards are the current gen card... And we would hear about jittery video, or stuttering ETC. Now think of the 580's, how many times comparatively did we read that. And now the 680's... That is correct, hardly at all comparatively. The reason is quite simple, but confusing... Nvidia wants you to have a free flowing of a gaming experience possible. So the drivers today will actually take control of your Game setting (well kind of) through the Nvidia Control Panel when needed. Instead of maxing the GPU out, it balances the GPU(s) to give you a free flowing performance (To a degree much greater than in the past). In a nut shell, if you have a 1.5Gb 580, you will see 1.49GB of Vram usage where as say the 3GB 580 would see 2.2Gb of usage. This is where the Vram can actually hurt performance. As there is not enough to offer the free flowing gaming experience as the 580 3GB card does. However, those not aware of this (Running lower Vram cards 500 series and lower) "Think" their card is more than enough as they hardly ever max out their Vram...
  • At this time it seems that Nvidia, with all the technical changes, has improved on the performance/utilization of the Vram. My thinking (Not to be confused with facts as we are all still early in the fact gathering) is those with 2.5G Vram and going to the 2.G Vram 680's will see the Vram GPU comparison performance be a draw. And experience a healthy performance increase due to the pure nuts and bolts and scale-ability these 670/680's have. My performance/utilization opinion based on limited information at this time...
1.0G Nvidia GPU's users to the 680 2G is like a 1.5G jump.
1.5G Nvidia GPU users to the 680 2G is a 1G jump.
2.5G Nvidia users to the 680 2G is a draw.
3G Nvidia users to the 680 2g is a LOSS of .5G.
3D brings a whole new element to the debate. AT this time, I think there is no choice but to go 4G GPU's for those running 2560x1440 3D and larger Resolutions.
  • 60z vs. true 120 Hz is yet another debate. And there is not enough time to go over that. However, I see this as a very similar need to the 3D.
  • 2560by1600 resolution is 4160 (add the two together) so 5760x1080 is 6840 or 164% of that same resolution. This is why the higher resolutions can be more demanding, far more pixels to process and control. A few run 7680x1440/1600 (or 219% and 223%) and are not yet happy with the overall performance of the GPU's raw power to get the job done even in QUAD SLI 3Gb 580's. So we still have room to grow for those on the edge. And that will never change.
  • Let's not forget to mention that with the recent introduction of Adaptive Vsync and the Target Frame Rate you can actually fine tune your cards to fit your entire system needs so that all the Processing power goes to keeping a consistent 60fps target. This is actually beneficial to you more than seeing peaks of 200+ with hard drops down to 30fps...
  • No two computer systems are alike. It is best to simply go with what works best for your budget and not worry at this time about 4G or 2G. Nvidia has really hit a grand slam with these 600's... For the perfect balance... Two GTX 670 4G cards are worth more to those demanding systems to do 95% of every game out and will be in the next 18 months, and in 2d 5760x1200 res @ 60Hz and below... Beyond that, it is personal preference/need/want/desire... Everyone "Wants" a Porsche or Lambo, but the majority are quite happy with a Mustang GT, Camero SS or Corvette...
 
I would go 4GB purely for future proofing. The 2GB is enough for now however what is round the corner is anyones guess (vram wise that is). Ohhh and the 670 is darned close to the 680, it may pay to save a few quid.

That's exactly what i'm thinking :)


I've been reading a topic on the EVGA forums about this.

The 4gb VRAM cards only come into play with tri SLI or above, that's what the vast majority have been saying.

So unless you intend to tri SLI, save your money and go for the 670 2gb's

Are you sure about this? Either it doesn't sound right to me or I'm not understanding it properly..? I'm mainly thinking of the 4GB version because i'll be running single for quite a long time with 3 monitors and i'm wondering if it will be enough to max out games.


Some more info from Afterburner, and EVGA forum admin:

After reading through that, the 4G is tempting me more... :p
 
Basically, what's being said is that the you're limited by GPU power before VRAM, so unless you will be going tri sli, it's better to save your money for your next upgrade
 
Basically, what's being said is that the you're limited by GPU power before VRAM, so unless you will be going tri sli, it's better to save your money for your next upgrade

Ah ok that makes a lot more sense ;) Thanks, i'll probably go with the 2G version then, then i can always sell and start new instead of SLIing in the future.

Not sure if any of you have seen this: http://forums.overclockers.co.uk/showthread.php?t=18403361
but i'd appreciate it if you gave your opinions on it as well :) thanks
 
Ah ok that makes a lot more sense ;) Thanks, i'll probably go with the 2G version then, then i can always sell and start new instead of SLIing in the future.

Not sure if any of you have seen this: http://forums.overclockers.co.uk/showthread.php?t=18403361
but i'd appreciate it if you gave your opinions on it as well :) thanks

lol. I just looked at that thread and got scared. I wouldn't know where to start with that kind of cash, especially if it was someone else cash :P
 
it's safe to say cpu lifespans greatly outlast gpu's? interms of usability/performance.

i.e my 2500k should last me 3 years right?, where as a 680 2gb might struggle to play at the highest..settings after 1 year and half...so just sell and upgrade?

what cleecooo dug up completely solidified my decision to get a 2gb model, i'm thinking of a palit jetstream over the kfa2. Looking at the kfa2 ex oc 670, it's quite noisy and the temps aren't good as 3 fan models (windforce 670) and didn't clock as well as the windforce 670. I can only guess at this point the 680 variation might share similar characteristics. (although it's all speculation at this point). From reviews the jetstream palit very silent pretty cool and good overclocker albeit it's ugly looks.

Although....i was thinking of picking up a HOF kfa2..

will sleep on it tonight..
 
I guess that's true for gaming rigs, considering that the GPU bares the most burden and te CPU barely anything in retrospect. Mind you, I'd you're happy to turn down te settings, GPUs can last a lot longer. Also, you can't SLI CPUs:p not on a consumer level atleast.

As for your card, I'd recommend a 670 windforce. Silent, 3 yr warranty, 6+8 pin, real PCB :D

Great value for money!
 
All that stuff quoted above from the EVGA forum makes sense to me except the bit about 3D. Why would 3D need more Vram? Isn't it just rendering the same models and textures twice for 2 slightly different angles?

Yes it has to do everything twice so the card has to work harder, but it shouldn't need any more vram. Ditto 120hz - are they saying that needs more ram as well?
 
Oh and this is surely wrong...
EVGA forum said:
2560by1600 resolution is 4160 (add the two together) so 5760x1080 is 6840 or 164% of that same resolution. This is why the higher resolutions can be more demanding, far more pixels to process and control. A few run 7680x1440/1600 (or 219% and 223%) and are not yet happy with the overall performance of the GPU's raw power to get the job done even in QUAD SLI 3Gb 580's. So we still have room to grow for those on the edge. And that will never change.

2560by1600 is 4,096,000 pixels,
5760x1080 is 6,220,800 pixels, so about 51% more pixels to calculate and draw.

EVGA forum said:
2560by1600 resolution is 4160 (add the two together)
"add them together" LOL
 
Now this is interesting...

I'm in the same boat as the OP.

The thing is if I go 680s I'd get 2 4GB versions. If I went 670s I'd get 3 2GB version (as there are a limited amount of manufacturers making 4GB cards). So with the 680s I'd not need the 4GB VRAM but with the 670s I would.

Why wont people hurry up and make 4GB 670s with decent coolers! (I'm not patient enough to wait. I think I'm doing well by waiting until the 18th for the 4GB KFA2s!)

Also, for Tri-SLI, would Windforce (or similar) cooler be best or are you better off with reference cooler to exhaust heat? (Although I do risk Scougar not speaking to me if I get reference coolers).

Hopefully I've kept this relevant and not hijacked the thread.
 
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