Soldato
- Joined
- 30 Nov 2011
- Posts
- 11,522
The problem with multiplayer is something different happens every time making it very hard to produce consistent results.
whilst this is true in terms of averages, the minimum frame rate you experience shouldn't be a million miles away from each other - unless on one run you get right in the thick of it and then next you stay at spawn starring at the floor
in total I logged hours of gameplay (as in logged to text file) when I was trying various GPU vs. memory overclocks on 1080p and never once did I see a dip to 30's or 40's in gameplay (alt tabbing out and back in will cause a dip to 16 fps but that is by the by)
in all of that time I find it hard to believe that I didn't experience the same type of situation that seems to be causing these dips on other users machines