Did you not read the bit where I said "FOR MYSELF".
So you used to get your games through piracy?
Did you not read the bit where I said "FOR MYSELF".
So you used to get your games through piracy?
Steam automated ALL of that which for myself (Call me lazy) made sense and made piracy redundant.
THEY DID NO SUCH THING.
Do not portray something to be fact when it is not.
Having said that, if I buy a 'steamworks' game from somewhere other than steam I would imagine that Steam still turn a profit from that. The devs will most likely be paying Steam for their services.
There is no per-copy activation charge or bandwidth fee.
Do not portray something to be fact when it is not.
Valve do not charge a penny for Steamworks features.
http://www.steampowered.com/steamworks/retailsupport.php
The trolling started off well, but now I'll give you 2/10.snip
sorry all i hear im hearing from you is durka durka
This!Unless physical media has some sort of sentimental meaning to me, I don't want it. It's outdated and unnecessary
FWIW I seem to remember (and I could be wrong) Valve take a 30% cut for listing on Steam, they tend to charge full "RRP" for new releases and it's pretty much impossible to either sell the game second hand or return it.If only companies like Microsoft or EA could bring out a realistic, competitive alternative.
Oh well.
In particular if you take into consideration it seems pretty much impossible to sell the game second hand / trade it in when you're done with it. If you normally get £10 for a £40 game that's an almost extra 25% increase in cost (excuse any ropey maths, you know what I meanIf your looking at buying a newly released game or something high profile like Skyrim or COD then the prices are so high its crazy
FWIW I seem to remember (and I could be wrong) Valve take a 30% cut for listing on Steam, they tend to charge full "RRP" for new releases