Bioshock 3 - Infinite

+1 some people get way to excited about this game its well made & highly polished but underneath it all just another alternate take on the FPS mechanic. The ending is superb though but in a few months it will be forgotten about gameplay wise for sure its a one play though only unless you must earn all achvs on another playthru.

TB is right on the money here & pretty fair about the game just shows you how most of the online reviews are paid for or bribed in some other way nowadays to give only positive reviews :rolleyes:

Exactly it's a once play through game without gameplay depth my thoughts exactly not even saying it's a bad game but to give a game with gameplay as shallow as a puddle a 10/10 is laughable.

My idea of a 10/10 game is something like company of heroes.
 
My idea of a 10/10 game is something like company of heroes.
This is the problem right here. COH is not even a similar game or premise. You cannot compare the two games.

You're passing off opinion as fact, I didn't find this game enjoyable so all these review sites were paid to give it high reviews.

Give me strength.
 
Any small niggles I had baout the game dissapeared as soon as I took part in the first big skyline battle in 1999 mode. EVERYTHING from then on changed for me. I had to tactically assess each combat zone carefully before starting up a fight, taking the time out to assign vigors to certain groups of enemies and drilling the locations of all the ammo and med kit tears into my brain so as I could get to them as soon as I might need them. I began to fear the sounds of the approaching Firemen and Handymen... It was a great feeling xD
I don't know what people expect from a type of gaming that's as old as the FPS scene is. We seem to expect innovation in a medium that's been polished to a damn near mirror shine over the last 10 years. It's now just a question of immersion rather then new mechanics and even then, Infinite has both!

I did however feel that the game started to slump after the Slate mission. It does suffer from that undercooked middle problem...

And I was a little dissapointed over the lack of any sort of confrontation with Songbird. A little explanation as reguards to his creation would have been a cool aswell (yes, yes, i picked up the voxophone with Finks minor explanation. It just didn't feel like enough considering he was such an integral part of the plot.) I was actually convinced the twist would be somehting like Booker was Songbird in some weird Handyman techno way...

But that ending... by Christ, that ending... Absolutely sublime. It had me thinking for days after completion. At once the most depressingly beautiful ending to anything. Ever.
 
Exactly it's a once play through game without gameplay depth my thoughts exactly not even saying it's a bad game but to give a game with gameplay as shallow as a puddle a 10/10 is laughable.

My idea of a 10/10 game is something like company of heroes.
The power of the modern hype machine wins the day on most big budget games from a major publisher :( they have the advertising muscle to ensure no-one dares give a poor review :rolleyes:
 
I don't tend to play many FPS games so in all honesty, I'm not comparing it to anything else.

The Vigours are good fun. I like the sky rails and melee attacks. Artistically it's stunning! It hasn't sucked me in as much as Bioshock 1 did to start with but I'm really enjoying this highly polished gem. :)
 
The power of the modern hype machine wins the day on most big budget games from a major publisher :( they have the advertising muscle to ensure no-one dares give a poor review :rolleyes:

I don't buy it i'm afraid. There are a ton of games every year that get a **** ton more advertisement space then Infinite did and are always reviewed honestly and un biasly by the press. If you’re going to use that excuse, then the reason would be because every reviewer loved Bioshock to begin with, but I’m not even sold on that tbf. I think people have reviewed it so high not simply because it's release was as smooth as silk and the game itself is incredibly well rounded in pretty much all areas, but because Irrational are known the industry over for investing a great deal of time and creative effort into their ideas. And that’s worthy of an incredible amount of praise these days. I agree to some degree though, 10/10 is a bit strong.
 
The power of the modern hype machine wins the day on most big budget games from a major publisher :( they have the advertising muscle to ensure no-one dares give a poor review :rolleyes:

Indeed you are 100% correct, I mean take polygon for example, reviewed Infinite at 10/10 and Simcity too, oh wait no, they rated it 4/10. It's people like you that make those reviewers jobs difficult.

It's a 10/10 game for me, so I've either been paid by the marketing team or I'm a total idiot.
 
You are the same sort of people that buy fifa and call of duty year in year out though so your opinion isn't respected.:o No malice in that statement there's nothing wrong with liking mindless predictable action movies or arcade style games I just don't think they are worthy of 10/10.

Graphics whores will no doubt think this games 10/10 it just goes to show how looks and style have slowly overtaken gameplay importance in games.
 
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Indeed you are 100% correct, I mean take polygon for example, reviewed Infinite at 10/10 and Simcity too, oh wait no, they rated it 4/10. It's people like you that make those reviewers jobs difficult.

It's a 10/10 game for me, so I've either been paid by the marketing team or I'm a total idiot.

Exactly. In the end it really doesn't matter what reviewers say about anything. Gamers seem to have this pretentious habit of pressuming the whole industry is against them if anyone elses opinion is slightly out of line with there own.
I like games. Period. Whether it be CoD or Bioshock. You can't compare the two at all because there two COMPLETELY different games even if they share an inherent mechanic. Its this opinion of "oh it's not as good as..." that stagnate a lot of great titles and prevents publishers from inovating under the watchful eye of greedy publishers.
 
You are the same sort of people that buy fifa and call of duty year in year out though so your opinion isn't respected.:o No malice in that statement there's nothing wrong with liking mindless predictable action movies or arcade style games I just don't think they are worthy of 10/10.

Graphics whores will no doubt think this games 10/10 it just goes to show how looks and style have slowly overtaken gameplay importance in games.

Infinite is neither like minded nore predictable. I don't know what your point is.
 
You are the same sort of people that buy fifa and call of duty year in year out though so your opinion isn't respected.:o No malice in that statement there's nothing wrong with liking mindless predictable action movies or arcade style games I just don't think they are worthy of 10/10.

Graphics whores will no doubt think this games 10/10 it just goes to show how looks and style have slowly overtaken gameplay importance in games.

I'm 8-bit era so I know where your last comment is coming from, but I'd not say that Infinite is all style and no substance. It's a bit "dumbed down" console style if anything but it's still a fantastic game.

At the moment, I'd say Bioshock was better, but this is certainly very enjoyable and worthy of a high score. I'll decide on an exact score when I've finished it. :p

Thought I'd escaped and got back to earth when I hit the beach, then I turned around and was like what the hell...? Crazy concepts!
 
You are the same sort of people that buy fifa and call of duty year in year out though so your opinion isn't respected.:o No malice in that statement there's nothing wrong with liking mindless predictable action movies or arcade style games I just don't think they are worthy of 10/10.

Graphics whores will no doubt think this games 10/10 it just goes to show how looks and style have slowly overtaken gameplay importance in games.

What on earth are you talking about, now you've stopped making any sense. How on earth have you drawn this comparison. I'd say I'm the opposite to what you have described.
 
What on earth are you talking about, now you've stopped making any sense. How on earth have you drawn this comparison. I'd say I'm the opposite to what you have described.

I cant understand how you can give it a 10/10 then :confused:
To me it feels like they spent 3 years making it look nice and the last 6 months making the actual gameplay and game
 
Graphically its excellent, it simply looks stunning. The environments are colourful and interesting to explore. I spent plenty of time standing around gazing at statues, buildings in the distance, sun shafts being broken up by objects, light passing through coloured windowpanes and shadows being cast by twirly objects. That unreal engine has been dragged kicking and screaming to the point we saw it in Bioshock infinite, what they have done with it really is excellent. Its not the dark moody setting of rapture, they set out to make a different world (or environment) and they have done a excellent job of it.

I have not seen many people talk about the audio in the game. Why?! Again they have done a fantastic job and it goes so well with the style of the world they have created. The audio plays just as big a part in bringing it all to life. The ambient noises, the chatter of folk, the way the music ramps up seamlessly when you start encounters, the almost "gong" sound that plays to signify a kill, the abuse thrown at you by the enemy mobs, the inane babble from radios. Hell even the thought that's gone into the sound created when you walk over different types of floor, even Elizabeth's shoes (that might well have heels) make a much different noise.

The story is excellent. It has twists and turns, It keeps you interested and then smacks you round the face at the end leaving you to want to give it another play through. Its hard to talk about the story to much without spoiling it so I wont. Its a story to be enjoyed and to leave you wanting more.

I found the gun fights to be fun but the guns themselves to be too similar. There could have been attempts made to make the guns more fun, more interesting to use. I found it far to easy to settle for 1 gun and then use that for 80% of the game. Kills were satisfying but made more so by the excellent use of the audio. Vigour's were a fun addition but again, I think they could have done more with them. Using them in combos made for some entertaining results but left me feeling like more could have been done with them. The addition of a side kick (for want of a better word) in Elizabeth was a fun twist. Her tears during fights ment you could approach baddies in different ways and her chucking you ammo, salts or medikits also has a bearing on how you approach things. I actually think the whole HERE TAKE THESE SALTS or BOOKER YOU NEED HEALING was a little over powered. I would have liked to have seen her offer less help in this respect and as a result make the game that bit harder. I do now intend to go play it back in 1999 mode so it may well end up feeling a lot better balanced but If I am honest these are only minor niggles.

Shooters are 10 a penny, there's not much innovation being made in this area of gaming. It is refreshing to see a shooter cast aside multiplayer, create a believable world and do It in such a stunning fashion. Throw into the mix a brilliant story and mind **** of an ending. If Bioshock Infinite isn't a 10/10 then its got to be a 9/10 and quite frankly it deserves all the praise it gets in my opinion. Its right up there with Halflife, Halflife 2 and the original Bioshock if albeit for different reasons.

Bring us the girl.....and wipe away the debt.
 
I cant understand how you can give it a 10/10 then :confused:
To me it feels like they spent 3 years making it look nice and the last 6 months making the actual gameplay and game

I really can't believe you've payed any attention to the immensely complex plot at all if that's what you think. Not too mention how hellishly disgusting it must have been to code in those skyline battles aswell as avoiding any massive cutscenes...
Who give's a **** if the game doesn't innovate any many areas? Who made this rule up that every game released has to bring something new to the table and if it doesn't, it immediatley get's voted down? Isn't it enough that it does what it does spectacularly well?
 
You are the same sort of people that buy fifa and call of duty year in year out though so your opinion isn't respected.:o

No malice in that statement there's nothing wrong with liking mindless predictable action movies or arcade style games I just don't think they are worthy of 10/10
You don't respect my opinion because I like Bioshock Infinite? With no other information or context you think that your interpretation of the situation is the correct one and everyone else that disagrees is wrong...

Your opinion of a game is gospel and everyone else are COD loving, fifa buying simpletons.

I just don't even know what to say any more. I respect oll3h's opinion, but not yours.
 
You've yet to provide games with supposedly better shooting mechanics. I'm not buying Arma and Borderlands as your only 2 examples because while they're good games, they're not special. So please, instead of just saying Bioshock is another generic fps, please list games where the actual shooting mechanics are better.

But otherwise, I get it. You're one of those people who think gameplay matters 100% all the time over everything ever. There's no such like as story and aesthetic. There's no way one could possibly enjoy a game with a beautifully told story in one of the most well crafted worlds video games have ever seen. No, all that is irrelevant because the shooting just isn't quite as good as Borderlands of all games? Are you kidding me?

I've never felt more involved in a single player video game since Half Life 2 Episode 2. I would trade all the shooting mechanics in the world for another game like Bioshock Infinite.
 
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You are the same sort of people that buy fifa and call of duty year in year out though so your opinion isn't respected.:o No malice in that statement there's nothing wrong with liking mindless predictable action movies or arcade style games I just don't think they are worthy of 10/10.

Graphics whores will no doubt think this games 10/10 it just goes to show how looks and style have slowly overtaken gameplay importance in games.

Assuming that we all buy fifa and cod every year and then asserting that our opinion isn't respected because of this is not a good way of making your point. It's called a straw-man fallacy, and like all fallacious arguments, it is flawed. Rather than just attacking people who share a different view, why not just accept that not everyone thinks like you do. Games are a subjective media, just like music, film or art. What's amazing for one person, is garbage for the next. When people give this game a 10/10, just accept that it's their opinion and they are entitled to it without belittling comments like 'Graphics Whores'.
 
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