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Nvidia 320.00 beta drivers

Soldato
Joined
19 Aug 2005
Posts
4,197
Location
Ealing, London
here

Release Summary
This is the GeForce Game Ready driver for Dead Island: Riptide, Neverwinter, and Star Trek.

Get optimal game settings and automatically stay up to date with the latest drivers with GeForce Experience.

New in GeForce R319 Drivers

Performance Boost – Increases performance by up to 20% for GeForce 400/500/600 series GPUs in several PC games vs. GeForce 314.22 WHQL-certified drivers. Results will vary depending on your GPU and system configuration. Here is one example of measured gains:

GeForce GTX 660:
Up to 20% in Dirt: Showdown
Up to 18% in Tomb Raider
Up to 8% in StarCraft II
Up to 6% in Sniper Elite V2
Up to 6% in Metro 2033
Up to 6% in Far Cry 3
Up to 6% in Deus Ex: Human Revolution
Up to 5% in F1 2012

GeForce GTX 660 SLI:
Up to 17% in Dirt: Showdown
Up to 18% in Tomb Raider
Up to 9% in Assassin’s Creed III
Up to 7% in StarCraft II
Up to 6% in Far Cry 3
Up to 6% in Deus Ex: Human Revolution
Up to 6% in Battlefield 3
Up to 5% in BioShock: Infinite
Up to 5% in F1 2012

SLI Technology
Added SLI profile for Alien Fear
Added SLI profile for Call of Juarez: Gunslinger
Added SLI profile for Dead Island: Riptide
Added SLI profile for Dragon Sword
Added SLI profile for Neverwinter
Added SLI profile for Far Cry 3: Blood Dragon
Added SLI profile for GRID 2
Added SLI profile for Human Head 2
Added SLI profile for Remember Me
Added SLI profile for The Walking Dead: Survival Instinct
Updated SLI profile for Natural Selection 2
Updated SLI profile for Resident Evil 6
Updated SLI profile for Trackmania 2: Canyon

Additional Details

Installs PhysX System Software 9.12.1031.
Installs HD Audio v1.3.24.2
Includes support for applications built using CUDA 5.5 or earlier version of the CUDA Toolkit. More information at http://developer.nvidia.com/cuda-toolkit
Supports OpenGL 4.3 for GeForce 400-series and later GPUs.
Supports DisplayPort 1.2 for GeForce GTX 600 series GPUs.
Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.
Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel and AMD motherboards.
 
I'll be trying these when i get in. The quadro 319.19 driver was pretty damn good with excellent minimum frame rates compared to the 314.22's!
 
Fix list:

Windows Vista/Windows 7 Fixed Issues

 The Windows 7 Magnifier window flickers. [1058231]

 Games default to stereoscopic 3D mode after installing the driver. [1261633]

 [GeForce 330M][Notebook]: The display goes blank when rebooting the notebook after installing the driver. [1239252]

 [Crysis 3]: There are black artifacts in the game. [1251495]

 [Dirt 3]: When ambient occlusion is enabled, there is rendering corruption in the game while in split-screen mode. [1253727]

 [3DTV Play][Mass Effect]: The NVIDIA Control Panel “override antialiasing” setting does not work when stereoscopic 3D is enabled [1220312]

 [Microsoft Flight Simulator]: Level D Simulations add-on aircraft gauges are not drawn correctly. [899771]

 [GeForce 500 series][Stereoscopic 3D][Two World 2]: The application crashes when switching to windowed mode with stereoscopic 3D enabled. [909749]

 [GeForce 660 Ti][All Points Bulletin (APB) Reloaded]: The game crashes occasionally, followed by a black/grey/red screen. [1042342]

 [Geforce GTX 680][Red Orchestra 2 Heroes of Stalingrad]: Red-screen crash occurs after exiting the game. [1021046]

 [GeForce 6 series][Final Fantasy XI]: TDR crash occurs in the game when using the Smite of Rage ability. [1037744]

 [SLI][Surround][GeForce GTX Titan][Tomb Raider]: There is corruption in the game and the system hangs when played at high resolution and Ultra or Ultimate settings. [1254359]

 [3D Surround, SLI], GeForce 500 Series: With Surround enabled, all displays may not be activated when selecting Activate All Displays from the NVIDIA Control Panel->Set SLI Configuration page. [905544]

 [SLI][Starcraft II][3D Vision]: The game crashes when run with 3D Vision enabled. [1253206]

 [SLI][GeForce GTX 680][Tomb Raider (2013)]: The game crashes and TDR occurs while running the game at Ultra settings. [1251578]

 [SLI][Starcraft II][3D Vision]: The game crashes when played with 3D Vision and SLI enabled. [1253206]

 [SLI][Call of Duty: Black Ops 2]: The player emblems are not drawn correctly. [1248778]

Windows 8 Fixed Issues

 [Pinball FX2]: The game crashes when played in high-graphics or high-details mode. [1242295]
 
TressFX finally works properly on triple screens in 3D but crashed after 10 mins :( Hopefully, it was just a one off.
 
BIG 3DMark inprovements with these. Went from 9023 to 9333 in Firestrike Extreme. Had to tone down the OC by 20mhz too to get it stable again...
 
Can another titan sli owner try BF3 with these please? Got missing textures and crazy flickering with them after I enabled SLI :S
 
Scrub that, after a restart it seems absolutely fine. Never seen anything like that before, but I guess it was some dodgy issue with SLI being enabled.
 
Just a thought, we are getting to a point where driver development is diluted with Win7 and 8.....made me think when our friend above posted "Bioshock @Ultra" , Think we need to be saying which OS we are running ;)
 
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