Soldato
- Joined
- 18 Feb 2007
- Posts
- 13,526
- Location
- London
ShopTo still have some Day One consoles available, I'd go with them.
surely they are not guaranteed now though?
ShopTo still have some Day One consoles available, I'd go with them.
surely they are not guaranteed now though?
surely they are not guaranteed now though?
Is anywhere guaranteed? I spoke to ShopTo this morning regarding my own order, as was told that as long as I'd ordered a Day One edition I was guaranteed to get one release day. They've said they've got a limited supply left, so perhaps they've been given a figure of exactly how many units they're getting?surely they are not guaranteed now though?
Direct info from MS I would assume.yeah but how do they know how much stock they are going to get ?
That's been there all along, it's priced at even more. LOLGAME.
I meant more that BF is different for me as I've never really played a BF game before![]()
Not quite, we haven't had a true Battlefield game on a console that comes to the same scale as the PC versions, so that's what we are getting this time, for the first time on consoles.
Let's be honest, the basics of all FPS games don't change much. Run around, shoot people, hope you kill them more than they kill youThat's fair enough then. But the basics of BF don't change much.
Pre-order for the One placed.
Guy in the store was saying they have had that many PS4 pre-orders they are going to struggle to get one for everyone at launch.
What store?
Not so far. If anything is confirmed I'm sure someone will post itI'm in work atm, any news on a release date today?
Although both upcoming game consoles Xbox One and PlayStation 4 are based on AMD hardware, only PlayStation 4 incorporates hUMA [Heterogeneous Uniform Memory Access] for supporting a shared memory space. This was explained by AMD's Senior Product Marketing Manager Marc Diana to c't [big German IT magazine] at gamescom. This should put the 3D-performance of PlayStation 4 much farther ahead of Xbox One than many have expected so far. AMD sees hUMA as a key element for drastic performance improvements in combined processors. AMD's upcoming Kaveri desktop processors support hUMA as well.
Behind the scenes, c't could hear from developers that the 3D-performance of PlayStation 4 is very far ahead of Xbox One.
Back in April, AMD manager Phil Rogers explained to c't that hUMA improves 3D-performance in particular. "Game developers have been eager to use very large textures for years. Until now they had to resort to tricks in order to package parts of larger textures into smaller textures. That is because today a texture has to be located in a special place of physical memory before the GPU can process it. With hUMA, applications can work with textures much more efficiently". AMD will give more details on hUMA at its upcoming developer conference in November.
I posted this in the XB1 vs PS4 thread to try and keep the aruging down in here and the PS4 thread. Oh well as you've posted it here i may aswell contributeApparently Xbox One doesn't support hUMA: Heterogeneous Uniform Memory Access
http://arstechnica.com/information-...orm-memory-access-coming-this-year-in-kaveri/
http://www.heise.de/newsticker/meld...et-Unified-Memory-Xbox-One-nicht-1939716.html
Translation
I'm guessing the ESRAM prevents Xbox One from supporting it.