**XBOX ONE** Official Thread

I was asking how you thought that MS had the situation covered? What do you think their plan was before they did the 180 on the kinect?
 
I was asking how you thought that MS had the situation covered? What do you think their plan was before they did the 180 on the kinect?
Quite easy to build in a process to allow the XO to function without the Kienct, I can imagine it being down the lines of calling up MS to organise the replacement and them applying some (timed) digital license that allows the XO to function without Kinect being present. Considering how well MS communicated across the whole XO launch, I doubt the question 'What to do if Kinect breaks?' was high on their agenda to communicate...

Its far less far-fetched than your assumption that MS didnt even consider Kinect failure especially as you volunteered they are far more aware since RROD not to cut corners.

ps3ud0 :cool:
 
I see where your coming from with that but I just don't think that would have been possible had they kept the original, mandatory kinect policy. I just think that the reason they were so quite about the kinect after launch regarding if it breaks was because they had a kind of "oh crap" moment
 
Quite easy to build in a process to allow the XO to function without the Kienct, I can imagine it being down the lines of calling up MS to organise the replacement and them applying some (timed) digital license that allows the XO to function without Kinect being present.

That'd be a rather complicated way of doing it though, and wouldn't work if the user isn't connected to the internet. Having the console function without Kinect is also useful for people who move their console around (from room to room or between home and uni etc).

That being said, I suspect there was never an absolute requirement that it be connected anyway; they just wanted to make it clear that it's integrated with the experience rather than just an add-on. It wouldn't be practical to require it to be connected at all times.
 
That being said, I suspect there was never an absolute requirement that it be connected anyway; they just wanted to make it clear that it's integrated with the experience rather than just an add-on. It wouldn't be practical to require it to be connected at all times.

TheVoice.......of reason :)
 
Short writeup on the XB1 chip http://www.theregister.co.uk/2013/08/28/xbox_one_system_on_chip/

I wasn't aware it had 15 'other' cores
In addition to those compute and graphics cores, the Xbox One chip also has 15 specialized processing cores, Sell said, to help with video, audio, display, and other chores, and to offload chunks of work from the CPU and GPU. Those 15 helpmeets also share the same memory as do the CPU and GPU.
 
Aren't they just 'chips' designed to deal with those, but placed within the processor itself?

Like the processor on a sound or network card in a pc?
 
That being said, I suspect there was never an absolute requirement that it be connected anyway; they just wanted to make it clear that it's integrated with the experience rather than just an add-on. It wouldn't be practical to require it to be connected at all times.
This most definitely...
 
I'm glad that is the stance MS are taking with Kinect.

Same here, keep it simple, if you have an XB1 then you have Kinect. A split userbase is bad for everyone and means that only a handful of games do a decent job of using the hardware.

Developers can't assume you have the optional hardware so they either risk requiring it and immediately reduce their potential customers or they optionally support it (doubling up development time and often leading to features being added for no gameplay benefit) or they don't support it all.

Customers have to buy a separate piece of hardware or buy it bundled in with a game. From past experience that means any game that requires it then has to have a solus and bundle option which confuses customers and annoys retailers.

We've seen it before from the Super Scope, Mega-CD, N64 memory expansion/rumble pak, Saturn Analog controller, Eye Toy, Wii Balance Board and the original Kinect (probably others I've missed too).

I'm not personally that bothered about Kinect but I think bundling it in is much better than Sony's approach and will mean Kinect is used more often and more effectively than the PS4's Eye.
 
Back
Top Bottom