Poll: Which Next Gen Console will you buy? - Final version (honest!)

What console(s) will you buy during the launch window?

  • I will buy both consoles during the launch window

    Votes: 67 6.5%
  • I will buy an Xbox One only during the launch window

    Votes: 185 18.0%
  • I will buy a PS4 only during the launch window

    Votes: 395 38.4%
  • I will buy neither console during the launch window

    Votes: 286 27.8%
  • I'm still undecided

    Votes: 95 9.2%

  • Total voters
    1,028
I'm not biased. I own every major gaming system available bar the WiiU. And it sounds to me like you have a broken console, considering I game on my Xbox 360 pretty much every night and don't see "crappy stuttering graphics". You either need a new console or new eyes.

Edit: And what has your 360 got to do with his hatred of the original Xbox One policies?

I've had no less than three different xbox 360's - original one first launch, a black HDMI one, and now the slim model. I've also had a PS3, PS2, etc etc.

I notice that all the Xbox's stutter when playing certain games in intensive scenes and 'panning around' for example- compared to what my PS3 (original one). Yes, I've used titles that are cross platform and easily see the difference when playing between the two.

Don't believe me? check out batman arkham city on a PC with a similar spec to mine and compare it directly to the xbox version - its clear - no magic, no super-sensitive eyes - just plain and simple hardware struggling to keep up.

I have nothing against the Xbox one - I was merely pointing out seeing as most games I want to play are cross-platform (none of the exclusives really appeal to me tbh for either side) - the better option would surely be the console with the higher spec no? - This is taking into account it has double the shaders and DDR5 for memory (unlike half the shaders of the xbone, and DDR3 ram) - along with a higher clocked cpu (2Ghz v's 1.6Ghz). Titles don't matter as most of them will be cross-platform so that argument doesn't apply to me (and allot of other people)

In effect both consoles are based on the x86 architecture as we both know - so if we take a leaf out of the PC gaming scene (of which I also have a PC as per my sig) one shouldn't need to re-code the game to take advantage of the extra hardware the PS4 has (unlike the previous generation which was cell cpu v's whatever for example). In effect this would mean smoother gameplay and less of this stutter as the hardware struggles to keep up...... or is my logic flawed - hence my question. As a techie I always look at the technical specs first ;)

EDIT: Gimmicks like kinect don't sway the playing field - they are laggy and hit'n'miss in my experience (yes I have a kinect too - it's been disconnected and sat in the corner and only got to see about 2 weeks of use!) oh and I've had both PS3 and Xbox's fail on me - they eventually do. In fact I might even hang fire and wait for the second generation models of both of these products before I purchase as the first ones always tend to have faults and die quicker!
 
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I've got both preordered so will have both at launch. Got a couple of games preordered for the Xbox One but I'm undecided about what PS4 games to get right now. Will wait closer to the time to find out which system is going to have the best cross-platform titles.
 
Still PS4, seems like the main week points of the PS3 has been addressed in the PS4, controller for most have tried it is the best they have used, better than the XB1s for many. Cross game chat and invites are part of the OS and the ability to watch someone live and jump into their game in a matter of seconds is cool. Having a PS Vita so remote play will be a benefit to me when the enders is on the TV lol.
Infamous looks like the only real next gen ive seen, a big step up from any of the day 1 games, i know its not out till feb but looks to be worth the wait.
 
I've had no less than three different xbox 360's - original one first launch, a black HDMI one, and now the slim model. I've also had a PS3, PS2, etc etc.

I notice that all the Xbox's stutter when playing certain games in intensive scenes and 'panning around' for example- compared to what my PS3 (original one). Yes, I've used titles that are cross platform and easily see the difference when playing between the two.

Don't believe me? check out batman arkham city on a PC with a similar spec to mine and compare it directly to the xbox version - its clear - no magic, no super-sensitive eyes - just plain and simple hardware struggling to keep up.

You want me to compare an 8 year old console against a 4.8Ghz, 16Gb ram PC and see which one runs games smoother? Yeah ok, I'll do that.

For the record, I went through both Batman Arkham Asylum and Arkham City on Xbox 360 two weeks ago, and I noticed zero slowdown or stuttering.

I have nothing against the Xbox one - I was merely pointing out seeing as most games I want to play are cross-platform (none of the exclusives really appeal to me tbh for either side) - the better option would surely be the console with the higher spec no? - This is taking into account it has double the shaders and DDR5 for memory (unlike half the shaders of the xbone, and DDR3 ram) - along with a higher clocked cpu (2Ghz v's 1.6Ghz). Titles don't matter as most of them will be cross-platform so that argument doesn't apply to me (and allot of other people)

I would agree that if all you want to play is the cross platform games then going for the more powerful console is an easy choice, though factors like the controller and console features would also play a part. The amount of people who are only interested in cross platform games are very few and far between however.

In effect both consoles are based on the x86 architecture as we both know - so if we take a leaf out of the PC gaming scene (of which I also have a PC as per my sig) one shouldn't need to re-code the game to take advantage of the extra hardware the PS4 has (unlike the previous generation which was cell cpu v's whatever for example). In effect this would mean smoother gameplay and less of this stutter as the hardware struggles to keep up...... or is my logic flawed - hence my question. As a techie I always look at the technical specs first ;)

You're assuming the Xbox One will stutter and slow down simply because the PS4 is the more powerful console? Perhaps on the odd badly coded game, but with both systems based on the same architecture what is more likely is that a graphical feature or two will be turned down or off to make sure the Xbox version runs nice and smooth.

Oh, and I'm a techie too, but for me, when it comes to games the hardware isn't everything. The quality of the games is all that matters to me. I would happily plug in my original Xbox right now and play Ninja Gaiden, a 10+ year old game running on 10+ year old hardware, and still running buttery smooth ;)
 
snip... along with a higher clocked cpu (2Ghz v's 1.6Ghz)... snip
Not that it matters but I don't believe there's been official confirmation of PS4 CPU clocks although consensus is it defaults to 1.6Ghz (although it could be higher, or indeed lower with more emphasis on the power coming from the GPU to allow a balancing act around heat etc) with the ability to burst to 2.75. Xbox One is similar although the default clock speed has recently been boosted to 1.75Ghz (along with GPU to 853MHz).

Given Sony's openness around the rest of the architecture it's interesting they've chosen not to discuss CPU clock speeds. Having said that i may have missed it somewhere (anyone?).

The Jaguar core can easily run at 2Ghz so I assume both consoles have it down clocked due to heat. The PS4s smaller box could work against it there unless there's some amazing cooling, particularly with an internal PSU/higher power GPU as well.

<conspiracy theory>Having only just written that down it's only just occurred to me that perhaps PS4 CPU is lower clocked by default, hence the silence on the subject </conspiracy theory> ;)

Unless there's some secret sauce going on with the as yet undocumented parts of the XO architecture, or their customised version of hUMA is substantially optimised for the architecture rather than the PS4 standard AMD version I don't think there's any doubt PS4 is on paper the more powerful console.
 
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I'm quite surprised how many are getting the Xbox One now.

Me too actually but I think that between Titanfall and Forza 5 the XBone definitely has the edge when it comes launch window exclusives.

FWIW I've got both consoles on pre-order so there's no bias on my part!
 
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Give it time, there was over 100 xbox one buyers in previous thread.. they will have gained ground certainly but for pre orders and polls i think the PS4 will have a healthy lead, im looking forward to TGS because they must know the xbox has pulled ground back and hopefully they throw another spanner in the mix.
 
One thing about this gen is that both the XB1 and PS4 are quite close arcitecture wise it should be easier for devs to devlop for them both, and also possibly far quicker for them to get best out of both consoles.
Found this quick summary on the differences in the GPU for both systems, its the only thing we can compare as the final PS4 CPU speed is as yet unkown.

PS4: 1.84TF GPU ( 18 CUs)
PS4: 1152 Shaders
PS4: 72 Texture units
PS4: 32 ROPS
PS4: 8 ACE/64 queues
8gb GDDR5 @ 176gb/s

Verses

Xbone: 1.31 TF GPU (12 CUs)
Xbone: 768 Shaders
Xbone: 48 Texture units
Xbone: 16 ROPS
Xbone: 2 ACE/ 16 queues
8gb DDR3 @ 69gb/s+ 32MB ESRAM @109gb/s
 
Didn't I read that XO ESRAM can run up to 204GB/s peak (*edit* It looks like although 204GB/s can be achieved theoretically real world performance is at 133GB/s so far)? Latency is also a concern when looking at memory. It seems the XO also has a potential advantage with it's HSA bus running at 30gb/s compared to "nearly 20gb/s" for PS4 which could be significant for hUMA.

And then there's the question around CPU clocks.

The more I read (albeit as an amateur) about the architectures the more I'm starting to think the margin in the real world may not be as large as first thought. Although the PS4 has an undeniably quicker GPU, that's not the only thing to consider. I'm sure someone with a lot more understanding about detailed SOC architectures will have a better view though.
 
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i do have a XO on order, which im thinking of cancelling. Annoyed that EU is getting a free game and not the US. I will definitely be getting my PS4 on Nov15th. Amazon has emailed me to tell me so..

Plus i've just signed up to a yr of PS + so may spend the XO money on a 2nd PS4.. dunno yet.
 
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