Developer of exclusive PS4 game in saying it will be better on PS4 shocker

Your preemptive stalking of me is quite sweet... Weird and a bit creepy.. but sweet...

Developer of exclusive PS4 game in saying it will be better on PS4 shocker
Yep, it's certainly developed and hit most of the pain points, the only real question now is dedicated servers on both platforms and if they will be all games/some games/ something else. The Vita thing is interesting, I wonder if MS will take some cues from it to enhance what can be done with XO smartglass later as the stuff Sony has done with Vita seems quite innovative.BIB I dont know how at this point anyone can truly know, this is one side we havent seen much from either console apart from staged videos. The biggest issue with PSN was a) no headsets b) no party chat C) no cross game chat. All of these problems have now been fixed/implemented even as much as the cross game chat can be between Vita and PS4.
PC has it's challenges with it's mix of hardware and general purpose nature. It tends to be pretty powerful as well compared to raw console specs so I guess devs can be a little "lazier" with optimizing code although not having a "known" config must mike life a real pain. Interesting that tendency has come up a couple of times as a risk for not always getting the best out of PS4 for cross platform games. The extra power makes a devs life easier for PS4 on a x platform title leaving them time to concentrate on squeezing every little bit of performance from the less powerful X1 for best results. Of course that wouldn't effect exclusives and PS4 lead titles.Especially when you take into account how good they got games like The Last of Us looking on PS3 hardware. I really wish they would optimize PC games as well as consoles, top end PC hardware is capable of so much more.
I've actually been thinking of cancelling my PS4 pre-order and waiting until Spring+ next year because there's no system seller games that stand out for me.
Battlefield 4 is about the only launch game I'm interested in, but the thing is I normally play FPS games on the PC. Then there's Driveclub, I'm somewhat interested, looks like it could be fun, but again it's no system seller.
Not sure what to do.
Developer of exclusive PS4 game in saying it will be better on PS4 shocker
Your preemptive stalking of me is quite sweet... Weird and a bit creepy.. but sweet...![]()
PlayStation 4 is currently around 50 per cent faster than its rival Xbox One. Multiple high-level game development sources have described the difference in performance between the consoles as “significant” and “obvious.”
Our contacts have told us that memory reads on PS4 are 40-50 per cent quicker than Xbox One, and its ALU (Arithmetic Logic Unit) is around 50 per cent faster. One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer.
Microsoft is aware of the problem and, having recently upped the clock speed of Xbox One, is working hard to close the gap on PS4, though one developer we spoke to downplayed the move. “The clock speed update is not significant, it does not change things that much,” he said. “Of course, something is better than nothing.”
The rest of that article paints quite a bad picture if the XO leads to developers actually purposely nerfing PS4 versions to keep the differences minimal, especially if its down to platform politics
ps3ud0![]()
Yep, will be pretty disappointing if that happens, although of the two devs quoted on this subject one says Politics might come in to play and cause them to hold back 1 version, and the other says they won't make changes due to politics. Maybe it will be a mixed bag in that case
Yep a lot of games were noticeably better on 360 compared to PS3. The only reason this would change would be if Microsoft actively tried to force the developers to change this. I suspect they won't like being told to make their games worse than they could be though.Well last (this) gen it didn't happen. Quite a few cross platform games were better on XB1 in similar respects to what this article claims (lower FPS and lower resolution on PS3 versions). GTA4 and some COD game did this IIRC?
I cant think of an exact example but there were some games rendered at 720p on 360 and rendered slightly lower and upscaled on PS3 to get the same performance. If they can make the PS4 game 1080p 60FPS with certain amount of "effects" to keep the effects the same they would reduce the resolution or to keep the res the same they reduce effects.
rp2000
Yep a lot of games were noticeably better on 360 compared to PS3. The only reason this would change would be if Microsoft actively tried to force the developers to change this. I suspect they won't like being told to make their games worse than they could be though.
You and your crazy common sense... get outta here..To me it's a non issue to be honest. How would we, consumers, ever really know if the dev knobbled the graphics on purpose or whether they were just lazy or whether the consoles performance differences aren't that big in the first place.
I can't think of any PS3 game I played where I thought "oh no some xbox fans are playing this with more pixels or more FPS".
I think if you own only 1 console it is a non issue as you have no choice but to buy the version on your platform. If I had a 360 or a PS4, I barely have enough time to game on it regulalry let alone stare ta the screen and ponder about the politics that went into the resolution
rp2000
There were some games this gen that had a big difference. GTAIV for example looked like a crap blurry mess on PS3, 360 version was far superior.To me it's a non issue to be honest. How would we, consumers, ever really know if the dev knobbled the graphics on purpose or whether they were just lazy or whether the consoles performance differences aren't that big in the first place.
I can't think of any PS3 game I played where I thought "oh no some xbox fans are playing this with more pixels or more FPS".
I think if you own only 1 console it is a non issue as you have no choice but to buy the version on your platform. If I had a 360 or a PS4, I barely have enough time to game on it regulalry let alone stare ta the screen and ponder about the politics that went into the resolution
rp2000
There were some games this gen that had a big difference. GTAIV for example looked like a crap blurry mess on PS3, 360 version was far superior.
This gen I am stuck with 1 console so I will learmto live with the quirks, drawbacks. Last gen I had both consoles multiple times and it just ended up being expensive for very little gain.You and your crazy common sense... get outta here..![]()
It's a bit like care in the community and I'd hate to disappoint youI just know you're sitting there reading my posts in great details waiting for a chance to jump on me and prove me wrong
Anyways, more news for you:
http://www.edge-online.com/news/pow...erences-between-ps4-and-xbox-one-performance/
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Xbox One does, however, boast superior performance to PS4 in other ways. “Let’s say you are using procedural generation or raytracing via parametric surfaces – that is, using a lot of memory writes and not much texturing or ALU – Xbox One will be likely be faster,” said one developer.
Both platform holders are, of course, encouraging developers to take advantage of each console’s unique features (the DualShock 4’s touch pad and Kinect, for example) but there’s little enthusiasm for either among the developers we spoke to. “They really want us to make use of platform specific stuff to give their version a leg up over the other,” said one source. “But unless there’s a good design reason or incentive we rarely do.”
Indeed, despite that gulf in speed, the differences between cross platform launch window games will be negligible; with tight deadlines to meet, it’s more expedient for developers to deliberately create near-identical versions.
I'm sure you missed those bits entirely accidentally...One source even suggested that enforcing parity across consoles could become a political issue between platform holders, developers and publishers. They said that it could damage perceptions of a cross platform title, not to mention Xbox One, if the PS4 version shipped with an obviously superior resolution and framerate; better to “castrate” the PS4 version and release near-identical games to avoid ruffling any feathers.
This claim was later countered by a contact at a different studio. “It would be totally fine for us to make one version prettier without any political difficulties but it usually doesn’t make financial sense,” they said, “unless it’s a very simple tweak.”
The difference between cross platform launch window games will be small, and improved graphics drivers plus the power of the cloud might yet tip the balance in Xbox One’s favour. Nonetheless, at launch, PS4 will be the more capable console.
if the XO leads to developers actually purposely nerfing PS4 versions to keep the differences minimal
ps3ud0![]()