***Fifa 14 - Next Gen - Legends Edition*** Powered by IGNITE

Soldato
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Release - November 22 XBOX ONE / November 29 PS4
Platforms - PS4/XBOX ONE

For those unsure about what will happen to their club.

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Gameplay. I really like the new camera.


The main attraction is the legends that will be coming out in packs throughout the year. The price of them will be silly. Pele will go for the price of a small island as he is rated 95.

http://news.futhead.com/posts/fifa-14/26069-fut-legends-final-line-up-confirmed

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Some cool fan made videos. Current gen but whatever.


Elite Technique

Thanks to the power of the new consoles and the EA SPORTS IGNITE engine, FIFA 14 includes more than 1,000 new animations which create hundreds of new skills and behaviors. New touch passes, slices and lobs have been added, along with behaviors like off-balance shots, panic turns, missed shot reactions and more.

And for the first time ever in the FIFA series, multiple players can compete for balls in the air. Not only will there be situations where three or four players can all vie for ball, but each will also have greater control with a variety of new headers. Players will be able to adjust the power, angle and direction of the header as they contest for the ball.

Pro Instincts

Players make decisions four times faster than on previous consoles. Decision-making is now based on multiple frames per second, resulting in players that are more aware of their surroundings and react accordingly. Depending on the situation, an attacking player may check his run, back into a defender or brace for an incoming tackle. During a sprint, a player may feint or leap over a sliding defender while still maintaining possession of the ball. Defenders will recognize more opportunities to support and pressure the opposition to help create balance.

Gameplay will be dynamic and continuous in FIFA 14 on next-gen consoles. Players will actually interact with sideline characters throughout the match, rushing towards ball boys if the clock is winding down late in the match. In the build-up to corners, players will jockey for position in the box.

Precision Movement

In FIFA 14, gameplay is built around True Player Motion and delivers a whole new feel in the game. Players will have unique step animations instead of blended run cycles, which means that every step counts. Foot slides have been eliminated and players will use true bio-mechanics to shift their weight from one leg to the other as they run. This dramatically changes the feel, look and realism within the game as players will be more grounded as they move across the pitch.

Players will gradually gain or lose speed as they run but will still have a burst of speed available. Using it incorrectly or relying on it too much may prove costly. Momentum is preserved while sprinting, so there's a balance to ensure each match still feels authentic. And more player personality will be visible in the way each player moves around the pitch.

Living Worlds

Nothing compares to a stadium full of fans cheering in unison. With FIFA 14, the crowds come to life with 3D crowd technology that completely changes the atmosphere of a match and makes every stadium feel alive.

The all-new In-Game Director will make each game of FIFA 14 on next-gen consoles feel like a match from the real world. Over 120 different broadcast cameras are positioned around the pitch, each following different players to build storylines and provide stunning new replay angles. You'll even be able to trigger a replay of a previous important moment during any stoppage of play.

FIFA 14 on the new consoles features a new default camera that is angled lower and closer to the pitch to bring new 3D crowds life. The crowd is now a part of the action. Fans will react to the action on the pitch, ebbing and flowing with the action and emotion of each match. Larger stadiums in FIFA 14 will also feature stadium exteriors and broadcast-inspired stadium fly-overs to add more depth to the match-day experience.

The EA SPORTS IGNITE engine allows for greater graphical fidelity. New cloth technology ensures player kits look and react to movement just as they do in the real world. Particles of grass and dirt, and even splashes of water will be visible during matches. All of the enhanced detail helps each match tell a compelling story, on and off the pitch.
 
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Man every time I see those legend cards I want to go XB1 instead of PS4, but I know it's just a daft gimmick, I can't even get expensive IF players now so no chance of me getting those.
 
Man this is gonna be an interesting cross-gen title - really hope that the next gen engine actually makes some differences...

ps3ud0 :cool:
 
Man every time I see those legend cards I want to go XB1 instead of PS4, but I know it's just a daft gimmick, I can't even get expensive IF players now so no chance of me getting those.

The thing with the legends cards is that you can only get links with them if you have other legends in your team. They'll be on low chem if they are on their own.

Wonder what effect they will have on the market? Pele will go for a cool 3-4m no doubt.
 
I'm not convinced we need a separate thread for this, but considering the current Fifa thread might as well be renamed to "The Fifa 14 FUT thread", I'll let it stay for now.

Edit: You've got the release date wrong though, it's November 22nd for Xbox One, and November 29th for PS4 :)
 
I'm not convinced we need a separate thread for this, but considering the current Fifa thread might as well be renamed to "The Fifa 14 FUT thread", I'll let it stay for now.

Edit: You've got the release date wrong though, it's November 22nd for Xbox One, and November 29th for PS4 :)

I didn't think we needed one either but it will get mighty annoying when we all start talking about two different games in one thread.
 
Some interesting tid bits.

…Real Match Day Animations. Again, it sounds like a load of waffle fallen from the mouth of some gaming exec, but it’s actually a brilliant new feature that solidly improves the cinematics in FIFA 14.

In previous iterations of FIFA down the years, when the ball goes out for a corner, for example, a quick cut-scene would magically transport the ball to the corner flag for the player to take their set-piece.

Now, however, animations will show the player picking up the ball and walking it to the corner flag, or running to take the corner if time is ticking down and his side are losing.

There are more subtle, yet game-enhancing cut-scenes, too, such as the crowd bouncing the ball down the stands and back onto the pitch if you skewer your shot into row Q.

There’s even ball boys scampering up and down the touchline to return the ball to play, for that added touch of realism.

And before you ask, no, the ball boys cannot be assaulted. Sorry, Eden Hazard.

Little touches like this on the next generation version of FIFA 14 may not be game changers, but they do bring the week-to-week travails of match days to your system, something current gen versions aren’t doing.

Read more at http://whatculture.com/gaming/fifa-...on-will-be-superior.php/3#QDIxx4vQStXjWVsY.99

http://whatculture.com/gaming/fifa-14-5-ways-the-next-generation-version-will-be-superior.php/3
 
they have Campbell and Owen but no Roberto Baggio, Diego Maradona or Zidane? Legends my arse!
 
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Do we have any real detail on what the next gen changes are yet? Seems all you hear is the bits and pieces they showed us at E3

ps3ud0 :cool:
 
Do we have any real detail on what the next gen changes are yet? Seems all you hear is the bits and pieces they showed us at E3

ps3ud0 :cool:
There aren't any real changes except to the game engine as detailed in the opening post. From the hands on previews I've read though it seems that even though they are minor changes, they combine to make it a more enjoyable and fluid game.
 
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