Soldato
- Joined
- 25 Nov 2011
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- 20,679
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New video about true audio in Thief can't watch right now working
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So many technologies out at the moment that we can't hear or see![]()
Mantle
G Sync
Free Sync
Occulus Rift
Tru Audio
Arghhh just have to take everyone's word for it.
Dolby digital true audio>Dolby digital
DTS master HD>DTS
They are higher bandwidth audio tracks which can be found on most blue ray disc's. To get the real benefit good quality speakers need to be used and preferably the audio bitstream passed through to an AV receiver.
Is True Audio proprietary? Or can I use this on my nVidia card?
Will be my 7970 be ok for true audio?
Will be my 7970 be ok for true audio?
Ok, thanks guys. Seems a little strange the 260x can, yet more powerful cards like the 280x / 7900s can't. Oh well...I'll see what its like and make a decision nearer the time.
@ Shankly1985, no idea about 20nm I'm afraid.
Got to say, from what I've seen Thief 4 looks like it really could be a great game.![]()
Ok, thanks guys. Seems a little strange the 260x can, yet more powerful cards like the 280x / 7900s can't. Oh well...I'll see what its like and make a decision nearer the time.
@ Shankly1985, no idea about 20nm I'm afraid.
Got to say, from what I've seen Thief 4 looks like it really could be a great game.![]()
Isn't it because the 280x is just re-brand of the 7900 series. But the 290 is new.
The 260X is built on the Bonaire processor, as well as the 290/X but the rest (that I am aware) are all Pitcairn processors. I am looking forward to Thief also![]()
I still must get around to modding and completing the first three.![]()
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Is True Audio proprietary? Or can I use this on my nVidia card?
All this is good but the audio processing required can cause CPU overheads for the many and complex calculations required which also require a lot of RAM, explained Bucci. However, if you have an AMD GPU with TrueAudio it will be able to handle all these overheads he said, which should mean that the game can run smoother with your CPU and RAM devoted to the other non-audio, non-graphical gaming calculations without hindrance.