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NVIDIA GeForce GTX 780 SLI benchmarked at 4K

The only thing to take away from that review is 2 x gtx780's in half the games is not enough to run at 4k. The scaling is good but going from 11 fps to 22 is not gonna change the fact that it's unplayable. They could at least showed playable settings to compliment the testing that they already done.

It will be more interesting when they run Titans and r290x to see if those fps are partly due to memory.
 
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Its still trading blows with the pair of 290x's linked in the review...still not bad results on a fair few games, be interesting to see how 3 cards scale :)

I think anyone must be dreaming if they want playable frames and high settings in mll, its just one of those games (like m2033 & crysis before it) that the vast majority would have to drop some settings in favour of playable frames.
 
I didn't see in the article but I wonder what settings they were using. They should turn off AA if they had it turned on. Bit-tech review in 4K now and they say that AA isn't really required because of pixel density.
 
It depends when the minimums occur, I know some in game benches see the minimums bottom out when changing scene.

Though that metro bench must have been painful to sit through at 11fps :p
 
Its still trading blows with the pair of 290x's linked in the review...still not bad results on a fair few games, be interesting to see how 3 cards scale :)

I think anyone must be dreaming if they want playable frames and high settings in mll, its just one of those games (like m2033 & crysis before it) that the vast majority would have to drop some settings in favour of playable frames.

It's not really trading blows. Dirt they used different settings. 2 games it gets spanked, 1 game 10% slower and the other 2 even.

Can probably rule out vram as the minimums look pretty similar.
 
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It's not really trading blows. Dirt they used different settings. 2 games it gets spanked, 1 game 10% slower and the other 2 even.

Ok so Dirt Showdown...780's using ultra preset and 290x's using Ultra no preset, I take it this is down to AA? Preset 4x and no preset 8x? Even so, 290x CF = 101fps avg, SLI 780's = 124fps, if the difference is in the AA (I'm genuinely not sure, AMD not have some fancy lighting system in this too?) surely it will still be trading blows, I wouldn't expect the 780's to drop out over 25fps by notching AA up one more level in this game specifically.

Bioshock Infinite: Both using ultra/DDOF, 57 vs 59, pretty even.

Sleeping dogs, yep it gets spanked.

Metro LL: both crash and burn at 22fps.

Tomb Raider:51 v 56, so yes 10%, but don't you think 10% sounds a whole lot more then 5fps? I'd call that trading blows.

Hitman: Yep 290x does spank them, 780's are still punching above 60fps though which is admirable.

So from 6 tests, I'd say the 780's are trading blows in 4 of them, the other two (SD & Hitman) seems to make good use of the 290X's large 512bit bus, some resolution scaling results on anandtech for hitman show a 780 and 290x roughly the same at 1080, with the gap gradually getting bigger through the resolutions of 1440 and 4K.

You also have to factor in the 290x tri-X is factory clocked on both core (by 40mhz) and memory (by 200mhz) and the 780's are bone stock reference. A quick look shows OC 780's are generally 8-12% quicker then a standard reference model out of the box*. Flip that around to 780 OC SLI vs stock reference 290x CF and you may have some interesting results on your hands :)

*Results based on a phantom GLH review w3bbo did.

Also this isn't a rant, I'm just pointing out that despite being written off by many for 4K, a pair of 780's perform pretty well and do in a fair few games it seems, trade blows with a pair of 290x's.
 
As they say in the final thoughts

Where to from here? 3- and 4-way testing hopefully, as well as some Titan's, which should get rid of any VRAM limitations we're hitting at this resolution.

Why do these review sites keep doing these reviews @4K when they know what is going to happen with using two 3gb or 4gb cards.
 
I'm more interested in the 3 and 4 way tests they are talking about doing, with all the results compiled on to a single set of charts for easy comparison would be nice
 
It's worrying that monitor technology seems to be pulling ahead of graphics card technology, soon we will have affordable 4K monitors (there are already some at £1000 and less) with hardly any graphics card set-ups able to sustain good frame rates on the best games at this resolution. I hope this has occurred to Nvidia and AMD that they need to get on with the next generation of their graphics cards already (on 20nm processes).
 
It's worrying that monitor technology seems to be pulling ahead of graphics card technology, soon we will have affordable 4K monitors (there are already some at £1000 and less) with hardly any graphics card set-ups able to sustain good frame rates on the best games at this resolution. I hope this has occurred to Nvidia and AMD that they need to get on with the next generation of their graphics cards already (on 20nm processes).

I've been running 7680x1440 on 3 Titans on mostly max or near max settings (Crysis 3 with SMAA being the one exception)... that is 12mp, a 4k screen is "only" 8mp and less chance of needing AA, a 3 way GPU setup should be quite capable even on the current gen, the 20nm cards should knock it out of the park on 3 way and possibly be ok at 2 cards
 
It's worrying that monitor technology seems to be pulling ahead of graphics card technology, soon we will have affordable 4K monitors (there are already some at £1000 and less) with hardly any graphics card set-ups able to sustain good frame rates on the best games at this resolution. I hope this has occurred to Nvidia and AMD that they need to get on with the next generation of their graphics cards already (on 20nm processes).

To be fair, a 30" 2560x1600 is still pretty freaking awesome!! And only needs 2 top-end cards to run all the best games at max detail :cool:

But I do get your point, it's gonna be a wee while yet...

/pats HP ZR30w and 2x290X's :D
 
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