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DirectX and OpenGL will start offering low-level access in order to reduce draw overhead

Ok so 2 cores still. 4.5Ghz and stock 2 GPUs (boost) 1124/3500

o4p7.png

Now 2 GPUs @ (boost) 1200/3750

e40t.png
 
Which post?

Good job and well done AMD for getting MS to pull their finger out. Hopefully this won't take long and the guys with older CPU's/slower CPU's can just go for a GPU upgrade and hold off on the CPU. From reading around the unbiased Mantle users, it is nothing but disappointment. A few hard-core AMD users are showing some massive patience, which is fair play but no matter how Mantle is buttered up, it is proprietary and broken at present.

I have big hopes for OpenGL and hope they do get it working well in New games, as MS needs the competition. They have had it so good for so long and D3D has become very stagnant, with drip Fed advancements.

To see how broken it is, have a look here.

Did I miss something? You quoted specifically the part where I said it was broken and your response is the last quote.
 
Ok so 2 cores still. 4.5Ghz and stock 2 GPUs (boost) 1124/3500

o4p7.png

Now 2 GPUs @ (boost) 1200/3750

e40t.png

Gulf Of Oman Frosty on the Hotel Frosty.

Also try Firestorm with your cpu working as normal but with two cards at stock and overclocked.


Did you read my post that you linked? :p

LtMatt said:
AMD and Dice now need to fix the outstanding bugs and improve support for Tahiti and other 7xxx users. 290 performance is outstanding. The biggest bug for me is a large cpu spike that occurs every 10 minutes or so. This issue appears to be crossfire related and does not affect single 290 users as far as i know.
 
Nice that this thread turned into a BF4 willy waving contest.

It was always going to head that way. Right after our old chum Gregorio took it down that route. :p

From reading around the unbiased Mantle users, it is nothing but disappointment. A few hard-core AMD users are showing some massive patience, which is fair play but no matter how Mantle is buttered up, it is proprietary and broken at present.

To see how broken it is, have a look here.

your mantle results are almost as fast as my Titan results at the same settings

I have to say if that is what you get with DX, then something is wrong with DX performance

Ok, so you think that this is good frames for a pair of 290's @ 1440P?

Maybe i should not have linked to my results, but that was just to show that Mantle was not a complete disappointment as stated and not broken for all. Then my results and pictures (from a different thread) started getting posted and well the rest is history. :D
 
2 GPUs @ 1200 / 3750

all 6 cores active @ 4.5Ghz.

z34o.png

All in the interest of science. That's all.

Fair play. So my system and Mantle ain't doing too bad then? :) :p

LtMatt said:
2700k @4.8ghz
290 Pro Crossfire @1000/1250
14.2 Beta
Battlefield 4
1440P Ultra Preset + x4AA
Conquest Large 64

Mantle vs DX11.1

Operation Firestorm Full 64 Man Server

Mantle
Mantle1.png

DX11.1
DX1.png

And on this note i will stay out and let the thread (hopefully) get back on topic.
 
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