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AMD's Matt Skynner Talks New Crytek Partnership, Mantle's 'Beacon Of Leadership'

I think most people here don't really give a hoot about the Xbox or care what it uses/does. Sure for the console gamer, they would have an interest but this sub section is all about GPU's for PC's.

Meldathx, you carry on as if you are giving us a lesson and keep saying "I told you so, I told you so" but seriously dude, you are in the wrong section for banging the Xbox drum.

No offence.
 
You won't be proven right, because we'll never know one way or the other (Although you see that as being proven right, given the whole Mantle and DirectX12, you're adamant DX12 is mantle)
Not everything you say is wrong, far from it (Well, that's because it's out there, very transparently, you're just reiterating stuff shouting "LOOK AT ME I'M RIGHT", like the Xbox one API being a mess, no has said anything to the contrary, but still "LOOK AT ME I'M RIGHT" is all I'm getting from you.)

And frankly, I don't care.
 
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I think most people here don't really give a hoot about the Xbox or care what it uses/does. Sure for the console gamer, they would have an interest but this sub section is all about GPU's for PC's.

Meldathx, you carry on as if you are giving us a lesson and keep saying "I told you so, I told you so" but seriously dude, you are in the wrong section for banging the Xbox drum.

No offence.

None taken sorry if I'm coming across like that; that's not how I want to really; same to you Martini :) ....... I did take a lot of grief for what I've said lol

But Greg you need to understand; no Xbox1; no DX12.....that's the truth; without that......we as PC master race would continue suffer with poligon boobs for another 15 years :D

Everything is very interconnected these days....performance upgrades; specially free ones for all is a good thing.......
 
None taken sorry if I'm coming across like that; that's not how I want to really; same to you Martini :) ....... I did take a lot of grief for what I've said lol

But Greg you need to understand; no Xbox1; no DX12.....that's the truth; without that......we as PC master race would continue suffer with poligon boobs for another 15 years :D

Everything is very interconnected these days....performance upgrades; specially free ones for all is a good thing.......

And the evidence for this is where exactly?
 
Well surely the only proof could be Microsoft coming out and saying "We wouldn't have bothered to make DX12 had it not been that we had the Xbox one out"

Frankly, I don't believe it at all either way (Unless of course MS do come out and say it)

But haven't we had Nvidia say DX12 was in development for a number of years?
 
Well surely the only proof could be Microsoft coming out and saying "We wouldn't have bothered to make DX12 had it not been that we had the Xbox one out"

Frankly, I don't believe it at all either way (Unless of course MS do come out and say it)

But haven't we had Nvidia say DX12 was in development for a number of years?
Frankly I think the further that M$ keep the Xbox monkeys away from dx12 the better.

Look at GFWL...it had good potential to be something great for the PC gaming community initially, however M$ later thought it was a good idea to let the Xbox division handle it, and that decision alone essentially signed the death warranty for GFWL all the way back.

Look at the API mess that's currently haunting Xbone! The further they keep the development of dx12 away from the Xbone division the BETTER!
 
None taken sorry if I'm coming across like that; that's not how I want to really; same to you Martini :) ....... I did take a lot of grief for what I've said lol

But Greg you need to understand; no Xbox1; no DX12.....that's the truth; without that......we as PC master race would continue suffer with poligon boobs for another 15 years :D

Everything is very interconnected these days....performance upgrades; specially free ones for all is a good thing.......

Agreed, no XB1 no DX12, no Mantle no PC DX12.

DX12 exists for the XB1 because the PS4 is much better hardware and has a better API, MS need to better their own machine.

The only reason its coming to the Desktop is because Mantle is what Developers have been crying out for for years, it makes DX11 and MS with it look like a joke.

But its not just down to Mantle, everyone is jumping on the lower level API band wagon, with an API as crap as DX11 MS would loose their monopoly in GFX API's, they can no longer control it, they can no longer gimp PC gaming to stop it getting too far ahead of their more profitable Console gaming ECO system.

With other bandwagon members MS are also facing stiffer competition in the Console world; from custom PC boxes like the OGL based Steam Box.

MS are trying to silence the likes of OGL and Mantle, Developers now have the better more cost effective API's to work with that put development costs and flexibility on a par footing with Consoles, exactly what MS do not want.

MS have no choice but to offer the same, if only to try and quash Mantle / OGL.
 
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I'm getting confused with the "No mantle, no DX12"

If the Forza crew spent 4 months with DX12, did DX12 just appear as soon as AMD announced Mantle? Of course not, it'd have to have been in development before Mantle was announced.
But don't let something like that stop sensationalism.


Do you want to know what Mantle and DX12 remind me of? Gsync (Nvidia created something that was coming, taking people like surprise.. Just like AMD with Mantle, a low level API) then along comes Freesync (Well, given it's something that's a standard, the naming is irrelevant, it's just AMD pretending to have a bigger part in the development) just like DX12.
 
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None taken sorry if I'm coming across like that; that's not how I want to really; same to you Martini :) ....... I did take a lot of grief for what I've said lol

But Greg you need to understand; no Xbox1; no DX12.....that's the truth; without that......we as PC master race would continue suffer with poligon boobs for another 15 years :D

Everything is very interconnected these days....performance upgrades; specially free ones for all is a good thing.......

It's cool fella and I couldn't say if you was right or wrong about no 'xbox, no DX12'. The fact is, there will be a DX12 and I think that spikes the most interest. I can see where you are coming from with associating your linking Xbox - AMD Hardware - Mantle and that would make sense but as Thracks said DX12 is microsofts own work, that kinda steers away from the Mantle thing (not that it matters). I was quite surprised to hear that DX12 wasn't Mantle in truth and was expecting to see that as headline news but then you read nVidia have been working alongside Microsoft on DX12 for 4 years, it then makes you look at it from another angle.
 
I'm getting confused with the "No mantle, no DX12"

If the Forza crew spent 4 months with DX12, did DX12 just appear as soon as AMD announced Mantle? Of course not, it'd have to have been in development before Mantle was announced.
But don't let something like that stop sensationalism.


Do you want to know what Mantle and DX12 remind me of? Gsync (Nvidia created something that was coming, taking people like surprise.. Just like AMD with Mantle, a low level API) then along comes Freesync (Well, given it's something that's a standard, the naming is irrelevant, it's just AMD pretending to have a bigger thing in the development) just like DX12.

I don't get how you could be confused by it.

My reasoning is really simple.

MS have been in the Console market for more than 10 years, in all that time they have developed Console API's that are much better than PC DX, in fact their PC API's are so bad its expensive and time consuming to develop games with, much more so than with their Console API, it has also strangled advancement in Game development.

Why, because MS want you to dump the PC for their Console and pay them a monthly fee for the privilege of playing games online, if PC keeps getting better and better, making consoles look increasingly dated even from day one of release your not going to do that.
Smaller Developers also find it difficult to create games for PC because the PC DX API makes it expensive, narrowing the choice of games available on PC vs Console.

Now, in Mantle developers have a cost effective PC API, this means you will see far more Indie Games, Start up Developers, and small Developers on PC, where as previously you would only see them on Console, piling on more and more reason not to buy into Microsofts console ECO system.

MS aren't suddenly releasing a decent API for PC because they have had a change of heart, they are doing it because they have no choice, they are doing it to limit the damage Mantle and OGL are doing to their reputation as a software developer and their dominance as thie GFX API developer.

They want Game developers to ignore Mantle and OGL, they want those API's to go away.
 
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But haven't you just ignored my rebuttal?
DX12 will have been in development before Mantle was announced, it didn't just appear out of no where (Like some people seem to think it has)
 
For the Console.

:confused:
That makes no sense, because Forza was ported to PC via DX12, which took 4 months.
It also makes little sense to believe that Microsoft (As much as they hate us PC gamers) were developing DX12 solely for console and had no plans to bring it to PC.

So MS either clicked their fingers and DX was off ready to go for Forza developers.

Or it's been in development a while (As Nvidia state, but we'll take their 4 years with a pinch of salt)

Still sounds like Gsync/Freesync to me :p

Or maybe it is just a massive conspiracy.

Either way, DirectX was in development before Mantle was announced.
 
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:confused:
That makes no sense, because Forza was ported to PC via DX12, which took 4 months.
It also makes little sense to believe that Microsoft (As much as they hate us PC gamers) were developing DX12 solely for console and had no plans to bring it to PC.

So MS either clicked their fingers and DX was off ready to go for Forza developers.

Or it's been in development a while (As Nvidia state, but we'll take their 4 years with a pinch of salt)

Still sounds like Gsync/Freesync to me :p

Or maybe it is just a massive conspiracy.

Either way, DirectX was in development before Mantle was announced.

Mantle has been in development for 2 1/2 years and was built from the ground up. It has games running on it as we speak. Dx12 on the other hand will be out in around 18 months. If it's been 4 years developing dx12 and a further 18 months taking the development time close to 6 years you gotta wonder what they were doing. If you ask me it's all smoke to hide the fact that dx12 was probably never coming to PC. Microsoft want you to think they have been working all this time on pc dx12 so you actually think they care. This all seems to have been rushed out by Microsoft if you ask me. A lot of damage control going on.
 
Well DX12 should take more time than mantle, given the obvious higher rate of compatibility.

Like I say, I don't really believe Nvidia's 4 years claim at all, nor do I think MS care at all about PC gamers (Or any of their markets really, they've shown disregard at every turn)

I just find the conspiracy theory stuff a little tasteless :p
 
:confused:
That makes no sense, because Forza was ported to PC via DX12, which took 4 months.
It also makes little sense to believe that Microsoft (As much as they hate us PC gamers) were developing DX12 solely for console and had no plans to bring it to PC.

So MS either clicked their fingers and DX was off ready to go for Forza developers.

Or it's been in development a while (As Nvidia state, but we'll take their 4 years with a pinch of salt)

Still sounds like Gsync/Freesync to me :p

Or maybe it is just a massive conspiracy.

Either way, DirectX was in development before Mantle was announced.

MS made a huge deal of DX11.2 on XB1 launch, about it being a revolutionary API and all the rest of it.

To all intents are purposes this was XB1 answering the PS4.

Then the sales figures came out, the XB1 isn't doing too well.

Next MS announce they are Developing DX12 for the XB1 to counter the PS4, nothing about the PC, their slides, thier presentation its all about the XB1.

Then Mantle comes along, it gets all the lime light, Developers left right and centre are jumping on board.

Then Nvidia come along with MS and say "DX12 is also for the PC", and we have been working together (MS and Nvidia) for four years on it, and look here is an AMD console only game running on Nvidia (not AMD) hardware
Microsoft and Nvidia together brining you DX12 for the PC, and always have been. honest.

Politics, i just don't buy it.
 
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