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AC4 Nvidia pop at AMD...

Nvidia have faster cards priced higher. That's exactly how they compete mate. Maybe you misunderstand how business works bumhug? :p

People are willing to pay more for extra speed, lower temps, quality built products etc..

R9 280 = Faster than GTX 760, more Vram, wider Bus, more expensive.

R9 280X = just as fast if not faster than GTX 770 (certainly at higher res-) The R9 280X also has more vRam, a Wider Bus and its cheaper.

R9 290 = Faster than GTX 780, also has More vRam, a wider Bus and more ROP's, and again its cheaper.

R9 290X = marginally slower than GTX 780TI, has more vRam, a wider Bus and more ROP's, its cheaper.

R9 280 = More GPU, Faster than GTX 760 slightly more expensive. (About even)
R9 280X = More GPU, just as fast as a GTX 770 and at a lower cost. (280X Win)
R9 290 = More GPU, Faster than GTX 780 and at a lower cost. (290 Win)
R9 290X = More GPU, just about as fast as a GTX 780TI and at a lower cost. (290X Win)
 
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Humbug you keep spouting this same crap in every thread, In truth it is that Everyone has difference opinions of what QUALITY is and PERFORMANCE is at what settings they play games.

Everything that is said regarding performance is shown in the Game and Benchmark threads, its there in plain Blue and White, no amount of your spamming will change those tables.
 
This was always going to be a flame war....

At the end of the day, both do great gpu's. Just buy whats in your budget and what you like and everyone is happy :)
 
Nvidida are one to talk, blimey nvidia need to sort their own supported titles, maybe they can redeem themselves with watchdogs or wil txaa blur images again?.
 
And how often does "right coding" occurs for games in general? That's right...not even once in a blue moon :D

Why do you think we have to get powerful beasty Intel i5/i7 CPU? It's due to the inefficiency of API combine with sloppy coding, so need powerful CPU to compensate for it. What Nvidia is saying is like us saying "with an efficient API and the right coding, people don't need CPU as powerful as i5 and i7, even Core2 and Phenom II CPUs can push and hold 60fps" :p

Unless Nvidia is declaring they will be closely working with developers to work on the issue and reducing the need of using excessive amount of memory, what they saying means very little TBH.

They do that quite a lot.
 
I don't find TXAA blurry.

Yeah, when its done right, otherwise its crap. Needs a very carefully optimised sharpness setting to get it right, which changes depending on the game. BLOPS2 looks great with TXAA, but crysis 3 doesn't imo as it does have a slight blur taking away some of the definition.

Swings and roundabouts though.
 
Love how even in the most innocuous of places, Nvidia love to take pops at AMD.

Was just reading this:

And had a little giggle when I read this part:

"Texture Quality: Adjusts the clarity and quality of textures game wide. With 2GB of Video RAM, Assassin's Creed IV: Black Flag should remain playable at 2560x1440 with every setting maxed out, and with 4x MSAA enabled. As Metro: Last Light and Assassin’s Creed IV show, with the right coding an engine doesn’t have to consume massive amounts of VRAM to power a top-quality title." :p

Thats basically saying there is no need to buy a GPU with 3Gb of ram. :p

Right so the 6GB GK110 based gaming cards are officially pointless according to Nvidia. Would that mean they are also saying the GTX780 3GB and GTX770 4GB have too much VRAM too?

Basically the GTX770 2GB is all that you need??

Edit!!

It gets better!!

Titanfall is a Nvidia sponsored title:

http://blogs.nvidia.com/blog/2014/03/19/titanfall/

iPlml2a.jpg
 
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I've learnt over the years to take benchmark found online with a massive dose of salt. Simply because they all show different results.

The only ones I partially trust are those that mirror in some way my experiences.
 
Right so the 6GB GK110 based gaming cards are officially pointless according to Nvidia. Would that mean they are also saying the GTX780 3GB and GTX770 4GB have too much VRAM too?

Basically the GTX770 2GB is all that you need??

Edit!!

It gets better!!

Titanfall is a Nvidia sponsored title:

http://blogs.nvidia.com/blog/2014/03/19/titanfall/

iPlml2a.jpg

The reason why I believe this even less, is because Titanfall runs really well even on meagre hardware. It was made like that. So saying it can utilise over 2Gb of ram at 1080p I find hard to believe.
 
Right so the 6GB GK110 based gaming cards are officially pointless according to Nvidia. Would that mean they are also saying the GTX780 3GB and GTX770 4GB have too much VRAM too?

Basically the GTX770 2GB is all that you need??

Edit!!

It gets better!!

Titanfall is a Nvidia sponsored title:

http://blogs.nvidia.com/blog/2014/03/19/titanfall/

iPlml2a.jpg

Is it a Game Works title, CAT?

Yeah,it is a Game Works title.

Another one,this time the UE4 based Daylight which is a Nvidia sponsored title too.

LuLDBny.jpg

It's a gameworks title but it does not use any of the gameworks libraries luckily. Or at least it does not/did not initially, a quick google suggests that will change soon. (or maybe has changed already??)

One thing worth noting is the 290X has an extra gb of vram vs the 780TI so there may be some caching going on in those benches.
 
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I don't think it's a pop at anyone...

It's not really true, or won't be for much longer anyway. Higher fidelity textures (for game visuals, physics system data, buffers, etc), complex shaders, etc. soon eat into that memory with a modern rendering engine. I would expect to see 3/4GB as the norm very soon. Whilst GDDR5 and future bus-technology provide significant bandwidth, it is increasingly becoming obvious that getting (and persisting) data in that memory space is vital.


AC4 does eat quite a lot of memory anyway, especially at 1440P + lol.
 
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