Have Mods ruined our enjoyment of games?

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Now you may say im crazy... but think about it, before mods became the norm for nearly all games we have... we played what we had, we enjoyed what we had and we didnt go looking for that extra... which in some cases, do we really need?

Im guilty of it, theres cases where I buy a game but then read about what someone is going to do by modding it and think... OK I wont bother playing vanilla, ill just get the mod when its out and enjoy that. This has been the case with games ive had and sometimes ive never even played it 'vanilla' so cant even judge how the game was meant to be!

I could go on, but it just seems to me that mods are in some cases what we wait for, rather than a game release... maybe we even judge the game based on the mod... rather than how the developers wanted us to play it.

Mods are great btw and breath life into games, dont get me wrong... but that sense of, ive got a new game, lets crack on with it.. is sometimes filtered with, well actually ill wait for the mod as that seems to make the game better.

Not sure ive worded this thread the right way, but i think you will get what i mean and maybe some of you feel the same in some cases.
 
Im guilty of it, theres cases where I buy a game but then read about what someone is going to do by modding it and think... OK I wont bother playing vanilla

I make a point of playing vanilla first and then go back for modded seconds. The only exception here is when the mod fixes something which really bugs me about the base game. It depends what the mod does really, if it is a total conversion type mod then you're almost getting a second game for your money, there's nothing to stop you enjoying both of them.
 
Disagree - some games have had crazy lifespans and enjoyment factor far beyond the original purchase i.e. quake 2 and 3 due to modding.

I think more the problem is games that don't support modding and/or don't mod very well, I think it inevitable that once you play a game enough you start to look for more, there is only so many times you can play older games before you start to eventually realise the limitations of the game.

EDIT: As above tho I tend to avoid mods for games at first generally unless they are purely to fix something thats badly broken, nothing I hate more than someones over the top take on how a game should be.

EDIT2: I kind of get where your coming from but I think its a lot more complex than what you've condensed it down to.
 
Ive found mods make my gaming experience better, whilst they do take up some of your time finding them, setting them up and then finding a better mod and doing it all over again Ive enjoyed the game more afterwards. This is likely because there is something in the game that I dont like and luckily clever people out there that know how to mod games seem to share the same opinion and create solutions.

Also, mods can make games what they should have been in the first place -Im looking at you Ubisoft! Watch Dogs is obviously capable of so much more but thanks to modders finding disabled settings in the the games files they have allowed for a much better looking game. The fact Ubisoft said the graphics were not downgraded is utter ******** and fuels the community more into undoing what they messed up.

There is one simple feature that is in almost every game today...a HUD. Yet, the devs cannot even make a simple on/off toggle in the settings so users can turn it off if they wish. This really grinds on me but with a mod, it is possible.

Mods rule! :p
 
I think in some cases yes.

I found skyrim so boring that I modded it to death to try and breath some life into it, still found it boring. By the time I given up on it I realised I'd spent more time modding than actually playing.
 
I love mods, but they do highlight failures of devs to actually give a damn, in some cases. The problem with mods is having to sort out conflicts and patches. I modded Skyrim to perfection, then didn't play it for a while. When I went back to it nothing worked and I'd forgotten everything. I tried to get it all working, but gave up as I was spending a lot of time just trying to figure it all out.

Now I can't play Skyrim because I'd need to fresh install then restart with the mods and it seems like a bit of a mountain to climb. :(
 
Not at all, look at the Total War series, people are still playing games from years ago including the original one from a decade ago because of mods more than anything else. Mods improve games and fix the issues the devs don't/can't/won't.

Nowadays the end users are a big part of the game dev process.

To borrow an ad line 'Have it you way'.

Pre the internet you got a game and that was it.

The main issue is the time wasting we spend modding games which kind of defeats the object a bit, but that's up to you to control, it an go too far in my own case I can't play SKYRIM because i can't accept anything lower than the best graphical experience and my trusty 7850 is ain't up to it which means a £300 touch i'm not prepared to spend on a really unnecessary luxury.

I can't justify the expense for one game - yet.
 
Skyrim was better with mods. But sometimes, you spend more time modding instead of playing.

Guess it depends on the game. But skyrim was way better with the mods I applied. Easy as well with Steam workshop.
 
When I first finished skyrim after release I did it with no mods and it was great. Now I find it really bland and old looking and with mods it looks incredible in some parts and up there with the best looking games even now. The downside is sometimes you spend more time modding and taking screenshots than you actually do playing the game.
 
some are amazing some are ****

some of the amazing mods Dayz, Novemberdobbie cod 4 mod (amazing at time still very busy) promod cod 4, ENB skyrim , Breaking point ,

few of my favs.

in some cases they are better than the actual game . for eg arma 2 bored the hell out of me so bad but Dayz made it .
 
I'm a great lover of mods. The amount of times I have had the pleasure of replaying S.T.A.L.K.E.R. due to efforts of modders speaks volumes. However, there are some instances where, for example, I'll be in the mood to mod (play) something that I'm not familiar with (e.g. Skyrim), and due to the time necessary to get things running as I would like tends to result in me putting a game on the back burner (Stalker tends to be the exception here as I'm so familiar with the modding process, I can almost do it blind folded).

I should also add that I tend to make my first campaign a mod free one.
 
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If a game supports modding I guarantee that at least 25% of its lifespan for me is due to mods that the communities of the games provide. Some mods are even that good that I play them more than the original base game. That's not a bad thing since I will always play the original game first before looking to expand it's longevity with modifications.

Without mods, games like Counterstrike, DayZ, Dota/League of Legends and Team Fortress would not exist.
 
Ruined Skyrim for me personally, I got about 50 hours in and then started to look at modding it to get the best visual experience out of it. Faffed around with so many mods and just couldn't get it right, now I don't want to play the game knowing it could look great if I spent time on the modding.
 
Half-Life spawned things like They Hunger and USS Darkstar; which gave me many hours of enjoyment. There were some great Max Payne mods too. (Admittidely I've not played that many recent mods, unless you found Far Cry Blood Dragon.
 
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