Ultimate DICE discredit,fails and lies compilation

Not enough gamers work in gaming. This is what happens when 45 year old blokes make games or run a company like that i guess. Oh they do not want that cut it! Cut cut cut cut cut. How do you launch a game in 2013-2014 with a tick rate of 10hz and expect it to function?


Im ashamed to say i own BF3 and BF4 premium. I hate 3 but have hopes for 4 that is how much of a BF fan i am. But it has gone to crap now i really think they should die or be boycotted to death. It would be hilarious if they could pump in money on a big release and not a single person bought it and everyone there lost thier jobs. They basically rob people and have no real talent. BF3 singleplayer killed me, Ive been gaming since i was 10 with a SNES and it finnished me for a 12 month period where i couldnt look at anything related to Battlefield or FPS.
 
Last edited:
I like dry cake*, I don't like BF4.

Personally I consider most of the buck stops with Dice for that game not EA, sure EA hurrying it probably is responsible for a missing final balance pass on weapons and vehicles, etc. but thats about it, it doesn't IMO account for all the issues many of which are parts of things that are basic fundamental steps of developing a game engine/FPS game.



* You have no idea how many times I checked and double checked I'd spelt cake correctly there.
 
I still have no idea why they failed on BF3 so much. I played both BC 1 and 2 online. Maxed rank on both. I LOVED the destruction as well. All hunkering in a building and suddenly a huge hole from a tank shell.

But Yea, I've been fooled enough by EA and dice. But no more. It's a lost franchise that will no doubt be revived in another 10 years.
 
I hate 3 but have hopes for 4 that is how much of a BF fan i am.

Each to their own, but I hate 4 and love 3. BF3 is refined an I personally have a far better gaming experience. I'm very close to getting a refund on BF4 because I think its total tosh.
 
All went downhill since BF1942 imo.

That rocked.

This is the difference between Dice and say id software, id games they'd be playing the **** out of them and little things like say buggy movement code the programmers once they encountered it wouldn't be happy til they'd gone back and fixed it - even if it meant pulling an all nighter to hash the code out - they had some pride in their work.

BF games are full of things that "sort of work kinda" so thats good enough and never get revisited to be fixed (which sometimes you need to do to in the short term to move things forward but I don't understand the lack of drive to go back and polish things like that up as a progammer I just can't leave things like that standing).

Hopefully I won't be stupid enough to buy another game by them or on any of their engines.
 
Last edited:
Loved BC2. The only thing stopping me from playing it now is the ability to not strafe whilst sprinting, and if i could get used to the movement again, then i wouldn't stop playing it.
 
What was so wrong with BF3?

Indeed. If anything I prefer BF3's maps to 4, and once they'd patched the hell out of 3 it was a very good and enjoyable game that we've sunk many hours in to.

I'd imagine BF4 will attain the same status too. Right around the time Hardline drops, and everybody forgets about BF4 proving to developers that people are fickle and there's no point in them bothering to fix anything once it's been released. :D
 
They're all just as bad :p last night watched a little 10min vid about the creator of the Ultima series. started out making text games, then basic ascii art and such...first game made him loads for just something he did while in uni/college. Then made is own company Origin systems...made more games... people loved the games. Wanted to make an MMO as people loved the idea.... in steps EA to help funding....

mistake :( origin systems was him and his friends, who were passionate about games and knew what people would want and more importantly...they cared about what people wanted! they had the thought of multiplayer, put up an ad for beta testers of it for a price of $5 (lol..... not much has changed....just more expensive) and they had something like 50,000 people want to beta test!!

but of course EA wanted things done their way... eventually leading to him leaving the company he created 20 years prior :(
 
Back
Top Bottom