Bioware - You've been chosen

EA has multiple teams I presume it's a multibillion dollar company and as such will produce good and bad stuff.

Take each game on merit.
 
Hmm, why? I thought everybody was entitled to like or dislike whatever they wanted to?

I take it you're a big EA fan :)

Not really, I like and dislike things they've done. 'hating' a company is pretty pathetic though. And instantly dismissing a new project with a 41 second teaser video seems a little premature...

EA has multiple teams I presume it's a multibillion dollar company and as such will produce good and bad stuff.

Take each game on merit.

Exactly. So many haters on this forum.
 
Translation - "I was stupid enough to fall for a load of hype and pre-order something from EA that turned out to be crap, and now I get angry whenever I'm reminded how much of a sucker I was."
 
Translation - "I was stupid enough to fall for a load of hype and pre-order something from EA that turned out to be crap, and now I get angry whenever I'm reminded how much of a sucker I was."

Nah. How about "EA bought and then killed some really good studios, and on principle I won't touch any of their stuff with a 10" pole"...?

That coupled with the fact that most EA games are a steaming pile anyhow.
 
Translation - "I was stupid enough to fall for a load of hype and pre-order something from EA that turned out to be crap, and now I get angry whenever I'm reminded how much of a sucker I was."

Not at all, from EA I've mostly played SSX, Skate, Fifa, Mirror's Edge, Mass Effect and they've all been great. Only game that's really disappointed me is Dragon Age 2 and I got that fairly cheap a while later.

They release a ridiculous amount of great games over the years. They're just the cool thing to hate at the moment (like Ubisoft) people love jumping on a bandwagon.
 
What was the last franchise EA didn't ruin after acquisition?

Only EA game I like and buy regular is FIFA. Mainly because there isn't competition.

I play BF4 now and then, but that is just ok. Just....
 
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