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"The GeForce GTX 980 is the world's most advanced graphics card, powered by next-gen NVIDIA Maxwell architecture."
http://www.geforce.com/hardware/desktop-gpus/geforce-gtx-980
Watch out for this lad, he's more informed than the manufacturer from which he buys cards. He's the Van Halen groupie who knows more about a guitar solo than Eddie Van Halen.![]()
"The GeForce GTX 980 is the world's most advanced graphics card, powered by next-gen NVIDIA Maxwell architecture."
http://www.geforce.com/hardware/desktop-gpus/geforce-gtx-980
Watch out for this lad, he's more informed than the manufacturer from which he buys cards. He's the Van Halen groupie who knows more about a guitar solo than Eddie Van Halen.![]()
Can only be answered when it arrives really.
The bus is a genuine argument, not an issue unless running 4K imo:
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Batman/Metro aren't vram intensive even at high res=Maxwell stretches it's legs, intensify the vram and it starts to trip up.
I would probably pay the premium and get a 970 over a 290 if I was upgrading today, very good card matching last years AMD and go 120Hz 1440p as 4K holds very little interest, 120/144Hz is more important personally.
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BAO isn't demanding(in comparison with the rest of the titles used) they are all high.
MLL isn't vram intensive?
It's very lean on vram, iirc Kaap posted the amount@4K but it isn't high.
I understand fully greg, max up in game AA and we'll see how they all truly fare with performance drop off directly tied to bus/res.
Theif 3840x2160 HQ
290x Uber/Mantle 40.0 Fps vs 980, 47.9
Battlefield 4 3840x2160 HQ
290x Uber/Mantle 38.8 Fps vs 980, 42.2
Bioshock infinite 3840x2160 HQ
290x Uber mode 30.2 Fps vs 980, 43.2
Metro last light 3840x2160 HQ
290X Uber mode 30 Fps vs 980, 37.3
Crisis 3 3840x2160 HQ
290x Uber mode 26.6 Fps vs 980, 29.1
Company of heros 3840x2160 HQ
290x Uber mode 41.3 Fps vs 980, 42.8
Well going from what Gee posted, let's have a look at these bench results....
Dunno about Hitman,but within a few weeks I thought performance in TR was quite close though,unless recent driver updates changed things again??
With no AA, can't you read what's already been established?
You are not understanding how the new architecture works on the new 980 and 970. It uses better memory compression, so whilst it only has a 256bit bus, it deals with textures far more efficiently than Kepler for instance. The bus size is pretty irrelevant for these cards, as has been shown to you a few times.
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Playable!
With no AA, can't you read what's already been established?
Enough of the condescending please.
Read page 5 and stop ignoring data.
PR fluff.
It's ground hog day again except it's single 980-it's ok v's ignored higher bus saturation setting limitations with twin 980's.
I'll remind you all when T2 exposes the limitations and destroys AMD's current line up.![]()
PR fluff.
It's ground hog day again except it's single 980-it's ok v's ignored higher bus saturation setting limitations with twin 980's.
I'll remind you all when T2 exposes the limitations and destroys AMD's current line up.![]()
Bus width alone is absolutely irrelevant.