I dont think it's the size of the map that's at fault here. It's just badly designed. Bad Company 2 (on Rush) involved small sections of map at a time and it was great fun. To me, there's just too many routes in to and through the building and generally not enough cover. The criminals tend to get split up as there's so many different ways to go, and the police just tend to camp outside and wait for the criminals to leave the bank. On the Police team, it's actually pretty easy to get in to the bank and then run around shooting criminals in the back - the building is big enough that you don't tend to get pinned down, and you don't tend to find more than maybe two enemies at a time.
I'm not a fan. I prefer tighter maps where I don't have to worry about my flanks and my rear so much. I feel cheap when I'm playing Police, and cheated when I'm playing Criminals. I'll stick to Metro and Operation Locker for my infantry-only, indoor-warfare fix. Those maps function beautifully.
Wonder how much Jackfrags etc will be paid this time to say the game is brilliant.
I dont think it's the size of the map that's at fault here. It's just badly designed. Bad Company 2 (on Rush) involved small sections of map at a time and it was great fun. To me, there's just too many routes in to and through the building and generally not enough cover. The criminals tend to get split up as there's so many different ways to go, and the police just tend to camp outside and wait for the criminals to leave the bank. On the Police team, it's actually pretty easy to get in to the bank and then run around shooting criminals in the back - the building is big enough that you don't tend to get pinned down, and you don't tend to find more than maybe two enemies at a time.
I'm not a fan. I prefer tighter maps where I don't have to worry about my flanks and my rear so much. I feel cheap when I'm playing Police, and cheated when I'm playing Criminals. I'll stick to Metro and Operation Locker for my infantry-only, indoor-warfare fix. Those maps function beautifully.
I have been wondering the same thing tbh.
Playing this, love it! Went 39 kills 11 deaths my 2nd game so many nubs to slaughter
Why do people enjoy easy kills? It's so dull.
How do you know they were easy? I just had a good round. So much passive agressiveness on these forums...
EA's marketing activites aside, there will be those of us who think that it's a pretty decent battlefield game. TBH I can't wait to play 64 player conquest on Downtown!
This game has nothing to do with a battlefield game other than trying to cash in on a broken franchise. Look at the battlefield lineage, you have straight up warfare in bf, then we got some great tighter maps in bad company. What does this game have to do with anything battlefield?
Because you said so..."so many nubs to slaughter" ie easy kills.
Well I was joking, seriously. I'm pretty decent at BF.
He's covered wars, don't you know.
Its a great game for me thus far can't wait for the full release tbh. You see the usual griefers rambling on about the supposed heyday of BFBC 2, but with nothing really to say. Dustbowl is a really solid conquest map and in hotwire is it insane. I like the fact that Hardline is very much a BF ga,e but lends itself to the Cops/Robbers theme really well. I just can't wait to get into hesit mode on all the different maps.