Has anyone been to visit Jaques station yet?
I remember reading all about him in the story book you got with Frontier years ago. I'm torn between the Yembo metal run and going off to visit him.
Its a pretty cool looking station though. Love those engines! I wonder what it looks like when it jumps.
It doesn't jump as such, it gets moved during server downtime :/
Interdiction is getting ridiculous after the recent patches
I am on solo all the time right now trying to build up credits which is a slow haul anyway...... & at random times now with or without cargo my Hauler is getting interdicted a lot even though all my legal status are clean & I am neutral as I have only been trading since I bought the game but still FD have changed the AI so I am being targeted in an unarmed ship with no weapons so unless I react quickly I am in danger of losing my ship despite it having no cargo or bounty on so its 100% clean when this happens when AI interdicts or even attacks me in a neutral system![]()
You can fix up your trading vessel to make life harder.
My Type9 has turretted beams, 2x chaff and good shields, plus shield cells.
It costs me about 16cargo, but it is not a soft touch and several NPC interdictors have paid the price for trying it on. If I get interdicted by something I want to run from, it's all power to engines, chaff and boost away. Plus in a type9 your chance of being mass locked is less as well.
Trade ships can defend themselves.
I peruse this thread in my lunch hours and play in my spare time so I am very far behind (Viper atm). But what on Earth is this station griefing your all talking about?
Sitting in a station docking area, shooting anyone attempting to dock whilst spamming shield cells and chaff to negate the station defences.
Right but...
1) The station has a lot of guns
2) Shields have a bigger cooldown
3) You cant do that perpetually
Surely after like a minute or so he's outa shield cells, and if you don't shoot him and just 180 aren't you fine? :S
rofl
So what happens is this;
Player inside the station opens up on another player, instantly killing them.
The internal station guns target the offending player, who begins to spam chaff - the station guns all miss or do very little damage, and continue to miss until he runs out of chaff, this lasts a good few minutes, also whilst popping SCBs.
If the offending player starts to take damage - he simply logs off, comes back and does it again, if he gets killed - he simply respawns and carries on doing it anyway.
The guy in an Anaconda was able to tank the station guns for a good 30 mins, mostly because the internal guns are weak - and if he takes damage at any point he can just disconnect, the whole idea is to exploit the game and cause as much trouble as is possible.