Some people will defend nvidia to the hilt Gerard.![]()
And some people will defend AMD till their grave.
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Some people will defend nvidia to the hilt Gerard.![]()
And some people will defense AMD till their grave.
I find this "amd vs nvidia" so crazy, the rivalry, the hair works vs tress fx, why do we care so much! These company don't care about us, they couldn't give a crap! Yet others will defend them to the death it seems, we pay them bonkers amounts of cash to play GAMES, they should be defending them selves.
With better drivers, more optimisations for features are that brand dependant, more bloody stock etc.
PC gaming and benchmarking brings us all together, were a console fanboy to post how his system is the best we'd all join hands regardless of gpu in knocking some sense into him.
Yet we argue over gpus endlessly, when we should be just talking about the pros and cons of both brands, because they both have them.
What's that..you have a 980ti? Awesome card and a beast overclocker! Hey you have a fury x don't you? Awesome card and you have that new hbm memory! Etc etc....
What I find genuinely tragic is that there is an actual job title "Gaming Scientist"
Uhhhh people still bring up Crysis 2 because NV have never answered for it, just like they never have to answer for anything, people just keep mindlessly buying whatever new cards they fart out (GM204).
Uhhhh people still bring up Crysis 2 because NV have never answered for it, just like they never have to answer for anything, people just keep mindlessly buying whatever new cards they fart out (GM204).
The kepler cards such as the 780ti were faster than a 290X back in the early days but somehow they are 10-15% slower now in the latest games. Why is that when the 290X still manages to stay within 30-40% of a TitanX?
Let's hope we don't have just Nvidia cards to compare against in future otherwise a year old card will suddenly drop off in performance quickly when the next gen card is released...if you know what I mean..
From Kaapstad's Firetrike table we can see that the gpu score for Kepler Titan (780Ti Equivalent) which was faster than a 290X at launch is less than half the performance of the TitanX but the 290X is about 30% slower than a TX. Can anyone explain why especially since the Nvidia cards are better at tesselation.?
4 GPU Scores.
- Score 16755, GPU TitanX @1429/1977, GFX Score 18526, Physics Score 21519, Combined Score 8177, CPU 5960X @4.5, Kaapstad - Link Drivers 353.06
- Score 10980, GPU 290X @1220/1500, GFX Score 12217, Physics Score 21707, Combined Score 4392, CPU 5960X @4.5, Kaapstad - Link Drivers 14.12
- Score 10832, GPU 290X @1235/1500, GFX Score 12187, Physics Score 18143, Combined Score 4444, CPU 4930k @4.8, Kaapstad - Link Drivers 14.9
- Score 7335, GPU nvTitan @837/1502, GFX Score 7856, Physics Score 14488, Combined Score 3278, CPU 3930k @4.0, Kaapstad - Link Drivers 344.11
Uhhhh people still bring up Crysis 2 because NV have never answered for it, just like they never have to answer for anything, people just keep mindlessly buying whatever new cards they fart out (GM204).
Spot on.
You can always tell an AMD fanboy when they refuse to buy Nvidia GPUs because of "moral" reasons yet happily have their FuryX run with an Intel CPU on windows, drink coffee form Starbucks, eat nestle products, wear clothes produced with child labour, drive a VW/Ford/GM/Mercedes car, eat food chemically treated by Monsanto etc.
At the same time they are perfectly happy to buy form AMD who have been caught cheating in drivers (ATI were the originators of dirty driver tricks back in the 'quack2' days), lied to investors, lied to customers about the FuryX pump whine only affecting reviewer cards and then lied again saying the problem was fixed in retail, purposely withheld driver performance form the 290 series for months at time so AMD could further peddle their lie about the 390 not being a rebrand.
AMD and a nvidia are both businesses that try to make money. AMD's marketing is woeful, always trying to play the victim and blame evil nvidia for their own short comings. There is a very simple solution if AMD doesn't like game works, they can go to the game developers and help them implement the same features with TressFX or whatever. But that costs resources, it is much easier just to shout garbage over the internet and rial up the fanboys
Wasn't the original issue/argument with Gameworks that it was closed dll files that couldn't be tweaked/optimized and integrated into the games better by the games developers, whereas the AMD equivalent is opened source and therefore accessible by the devs. I could be wrong, and don't particularly care, but this is why Nvidia get a hard time about Gameworks, it's not helping PC gaming in general just screws games over for everyone, even their own users on occasion.
Many NVIDIA GameWorks components including tools, samples and binaries are freely available to all developers. For other binary or source code access please contact us at Game Works Licensing: [email protected]
Ultimately, GameWorks is game middleware that’s written in code, just as Havok Physics, SpeedTree, Unreal Engine 4, Unity, and WWise are game middleware that’s written in code. Often middleware providers share their code with hardware vendors and invite them to provide feedback on optimization for their hardware or to write actual code for inclusion in the middleware. At Epic, we have often done this with key hardware partners including both NVIDIA and AMD.
However, there’s not a general expectation and certainly not an obligation that a middleware providers shares their code with hardware vendors, or accept optimizations back. There are legitimate reasons why they may choose not to, for example to protect trade secrets.
Nowadays, some game middleware packages are owned or supported by hardware companies, such as Intel owning Havok Physics, Nvidia owning PhysX and GameWorks, and AMD’s past funding and contributing to the development of Bullet Physics. Here IHVs are investing millions of dollars into creating middleware that is often provided to developers for free. It’s not necessarily realistic to expect that a hardware company that owns middleware to share their code with competing hardware companies for the purpose of optimizing it for their hardware, especially when hardware vendors are often involved in competing or overlapping middleware offerings.
Game and engine developers who choose middleware for their projects go in with full awareness of the situation. With Unreal Engine 4, Epic Games is a very happy user of Nvidia’s GameWorks including PhysX and other components.