A little over a month ago, the tech community was abuzz over an article about using an AMD GPU and an Nvidia GPU in the same system running Ashes of the Singularity from Oxide Games in DirectX 12. That early evaluation covered the use of a number of top tier graphics cards as well as a pairing of some older top tier graphics cards from a few years ago. Although the test served as an example of the benefits of such a configuration, it generated a number of questions from the community, such as why integrated graphics weren’t tested out and what happens when you use two very different graphics cards, such as a brand new GPU paired with an older one from a previous generation, or a lower tier card paired with a higher tier card.
I recently had the opportunity to speak with Dan Baker, one of the co-founders of Oxide Games and the creator of the Nitrous Engine, to discover these answers and learn much more about the engine and DirectX 12.
Read more
http://www.tomshardware.com/news/oxide-games-dan-baker-interview,30665.html
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