The Division. Are we interested?

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Looks like some leaked code has been picked apart to check for certain things around scavenging and the boss drop tables.

Originally posted this on the chan, copied from there.

We had someone come in and provide us with source files for the game. Source these text snippets are based on: [The Division Source Files on BitBucket]. I then went and broke down some of the files, leading to this summary. **Attention:** It may be incomplete or inaccurate in some regards, so take it with a grain of salt or make your own foray into these files linked here.

>***Findings:***
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>**New Named Weapons**

Medved: Medved_RPK74 - DZ Weapons Vendor *This is the Pakhan. Not actually a new weapon.*
Historian: Anniversary_M1A - Boo Special Vendor
Warlord: Warlord_AK47 - Challenge Mode Falcon Lost

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>**On scavenging:**

The chance for a third item is from chests is 10%, unaffected by anything. The chances for the quality of material are hardcoded and do not take any factor into account.

Scavenging is, by design and coding, not affecting material chests, at all. Scavenging affects ONLY and EXCLUSIVELY the chances for unnamed mobs to drop better stuff. It does not affect ANY material crates, bosses or mission rewards. So, if you want more blues/purples from the random kills you do, equip scavenging.

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>**On Challenge Mode loot/Gear Set items**

Challenge Mode main missions:
Finch can drop Sentry's Call Gloves. (Internal name: Dyer Avenue)
LaRae can drop Sentry's Call Kneepads. (Internal name: Lexington Armory)
Hornet can drop Tactician Gloves. (Internal name: Embassy)
Keller can drop Tactician Kneepads. (Internal name: Powerplant)

Maybe interesting. Drop weight of the gearset items is 100, competing with 6x gear and 6x weapon each at drop weight 50.

Expanding on this:
The APC can drop holsters, backpacks and chest armor for all sets except for Nomad. No gloves, knees, masks, according to these files. The DZ Church vendor will rotate what's on offer, but it will always be Nomad knees and gloves. The Midas has a 5% chance to drop from named enemies in the DZ. The Caduceus has a 5% chance to drop from named enemies outside of the DZ~~, excluding mission bosses~~. *Edit:* Apparently, this interpretation was wrong and the Cactus can drop, with 5%, from any non-DZ named enemy that is not a side mission boss, i.e. roaming bosses like Bullet King **and** regular hard/challenge mode mission bosses, **excluding** the APC of Falcon Lost.

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>**On Supply Drops:**

Supply Drops can drop Gloves for Striker, Sentry's Call and Tactician. They can also drop any item from the Nomad set, excluding holster and kneepads.

With a weight of 45, they are competing against 6x weapons and 6x armor pieces with a weight of 50. In theory, 1 in 14 Supply Drops should drop a set item.

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>**On Weekly Assignments:**

Here are the weekly assignments from now until the 1st of August: [Link To Source File](https://bitbucket.org/nagaiki/divis...ejuice?at=master&fileviewer=file-view-default)

Enjoy next week's deconstruct blue or higher, or the week after, skill kills. :^)


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>**On daily assignments:**

Here is the list for daily assignments, from February to September: [Link To Source File](https://bitbucket.org/nagaiki/divis...ejuice?at=master&fileviewer=file-view-default)

Tomorrow (in 2h) it's skill kills, blue items deconstructing and killing purples in the DZ. *Addendum:* It happened as preordained. So, this is 100% true.

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>**On daily missions:**

Here is the list for every daily mission set, from February to 26th of May: [Link To Source File](https://bitbucket.org/nagaiki/divis...ejuice?at=master&fileviewer=file-view-default)

Tomorrow (in 2h) is the same set as today, the day after tomorrow, it is Madison, Hudson Refugee and Lincoln again. *Addendum:* Also true.

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>**On blueprints and rotation of blueprints:**

Blueprints are ~~100% manual. There is no randomisation, there is no table to roll. The presence of the FW M1A BP in the first week, followed by the current FW Vector, is 100% manual, deliberate, and wanted by the developers. There is no automated rotation schedule on blueprints. If they change, then because someone wanted them to change. In other words, the FW M1A blueprint was put there by Massive, and so was the FW Vector after that. If you got it, you got lucky. if you did not, you are.

~~No BP, be it DZ or Boo, is random. They draw from a list of "all valid BPs", which is something that Massive can change at their whim.~~ *Addendum:* Please see [this post](https://www.reddit.com/r/thedivisio...les_datamined_channer_breaks_it_down/d2b18co9) by /u/Penox as I might be entirely wrong on this.

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>**On mission drops from bosses, hard and challenge, in specific:**

Every boss, regardless of which mission, has an equal chance to drop any item, all 6 weapons and all 6 armor pieces. There are no specific loot chances for these items, except for the special gear set items mentioned above - and aside from those gear set items, all 4 of these bosses have the same chance, just like their hard mission peers, to drop every type of weapon, every type of armour.

There is currently no specific loot tables for these bosses other than those gear items. If you want to grind a boss for X weapon, pick whatever boss is fastest. There is no reason to not run Hard Mode UN for 2x bosses in 8 minutes, because Raptor and Domino have the same drop tables as Hutch, Kowalski, Joe Ferro and so on. They all have the same chances on all items.

Massive said they would introduce more specific loot tables. Instead, they blanketed all of them, with a few exceptions, as mentioned above. While there is some streamlining for certain items, there is no, none, nada, for unspecific, non-set items. Want that M1A? Kill any boss you like. In the market for a shotgun? Might aswell kill that boss over there. The same, aside from the Midas, is true for DZ bosses. See a sniper guy? Kill him for an SMG. Shotgun boss coming up? He has an LMG for ya. That grenade cleaner boss with an SMG? Pops out an AR.

So, if you see posts claiming that the Challenge bosses have specific loot tables, then yes, those are correct, but only in that regard that these bosses have the full "everything" table that all bosses have, and on top of that, one specific gear set item. So, in essence, if you kill LaRae over and over again, her HE drops will be the same as any other boss, but she has a chance for Sentry's Call Kneepads.

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I apologize for the many edits. This is, essentially, my first OP on reddit and I am not familiar with the formatting system. Also, as people add their insight and findings, I am updating this.
 
So I am wasting my time with a higher scavanging rate to get better yellows\greens out of bosses and darkzone chests?
 
I have had a few Midas guns but none of them any good.

But they are all the same :confused:

THat's the whole point behind the named weapons. They have fixed talents.

Pretty much, it only works on mob drops.

Still speculation at this point. THere are plenty of comments on that reddit thread pointing out that we haven't seen all the code and there is plenty more that could be hidden.
 
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So I am wasting my time with a higher scavanging rate to get better yellows\greens out of bosses and darkzone chests?

I was running with 180% scavenging stat from game launch,only after a while when i found out on reddit that dropping scavenging below 100% works much better.Now i really dont care about scavenging tbh - i rather have xp bonus for DZ,not sure if they fixed broken scavenging
 
Still speculation at this point. THere are plenty of comments on that reddit thread pointing out that we haven't seen all the code and there is plenty more that could be hidden.

Personally I believe that from what we've seen, and how vague the devs have been around the information on what scav does, that it is the case.

I know I will be looking at replacing whatever scav gear I have now for the mean time but keep it in storage for when/if they ever change how it works.
 
Boss loot tables :)

IXuNhgc.png
 
The chat can occasionally be glitch, I will message you in Uplay if you have further issues tonight. How annoying!

For the first part I put in bold - that was Radeon but he now has a first wave Vector ACP instead. :)

Second part - we had issues as well, constantly dropping out, delta errors for some etc and the darkzone was very laggy!

Maybe it was the run up to server downtime? Hopefully they give it a good kick so it doesn't lag anymore.

Cheers! I'll see a Uplay message pop up in game I assume? Yeah DZ lags were horrible!!

His Vector is exactly what I need! Is it from the rank 75 blueprint? Also of you're reading this Radeon, could you tell me what mods you have on it?
 
Cheers! I'll see a Uplay message pop up in game I assume? Yeah DZ lags were horrible!!

His Vector is exactly what I need! Is it from the rank 75 blueprint? Also of you're reading this Radeon, could you tell me what mods you have on it?

Yep, you will indeed :) And yes, Radeon is using the rank 75 blueprint vector now.

I am planning on getting the SCAR-L from the BOO vendor tonight...because why not lol Too many PC. And then over the weekend when I hit rank 75, will get the vector and hope its better than my MP5.
 
the HE weapons? my MP5 has different talents than someone talking earlier in the thread.

the MP5 is not a named weapon.

Named weapons are errrr .... Named ?

Examples:

Midas
Warlord
Caduceus
Liberator
Valkeyrie
Tenenbrae

Not Named:

Lightweight M4
MP5
Vector
M1A

etc...

I was running with 180% scavenging stat from game launch,only after a while when i found out on reddit that dropping scavenging below 100% works much better.Now i really dont care about scavenging tbh - i rather have xp bonus for DZ,not sure if they fixed broken scavenging

This is precisely why you need to take this with a pinch of salt. Everybody was sure on reddit that the scavenging reset after 100%. Now apparently we've decided it doesn't work on chests at all ? If you read the post the guy has already been proved wrong on boos loot tables and prooved wrong on the DZ03 safe house BP rotation.

There are lots of data files being un-encoded and they only give half the picture. They still don't have access to the source code and trial and trials have shown it does affect your chances out of material chests.
 
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