The Division. Are we interested?

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I think I feel the same as Mario now, I'm on probably about 220 hours though, although I have had better luck with drops I have had terrible luck with crafting. But when you hit a certain level of gear it becomes incredibly slow going then you go to do the most fun part of the game, the PVP and you get one shotted by some 15 year old kid with Daddy issues.

Game is worth £20, enjoyed it a lot as the game itself is fun, there are problems with it. I think for a lot of people that are hesitant to buy it's a moral thing. Why pay money to a company that can't build in even the simplest anti cheat and released such a provably bug/glitch fest. There are also a lot of things they could have done better.

But like I said, it's a fun game to play with friends and at least challenging while you're low level and gearing up. The gear progression also feels nice when it works. Definitely much more powerful than turning lvl 30

The best analogy I can give for the gear system: imagine the vanilla wow drop system but when you get a drop for your class in the set you want it has totally random stats on it. Like a rogue tier set with intellect. It's that crap.
 
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The Division Player Base Collapsing

an article on HardOCP shows how tom clancy's the division player base is collapsing fast from steamchart, gotta say not surprised, the game lacks content, full of bugs, exploits, hackers, and then again it's Ubisoft what do you expect.
"It's no doubt that The Division has had more than its fair share of problems since launch but has it's player base really taken a nose dive? According to SteamCharts, the average number of players was just over 65,000 in March compared to just under 25,000 over the last thirty days. frown Thanks to Austin D. for the heads up."

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Did one the other day with someone with 155 GS as long as there are 2 strong DPS players who know what they're doing it's a doddle. DPS is the key to doing it quickly and easily.

Add me up and you can do one with stark me and anyone else who is around we can usually do it pretty easily. (Probably in the evening.)

If you don't mind running me through the incursion that would be great. What sort of time are you normally on?
 
it's really sad, Ubisoft have great IPs, but under deliver in almost every case, they themselves kill their games, either by being stupid or greedy, one thing is sure ppl in charge need to change, which reminds me of Vivendi that is trying to force a takeover of Ubisoft, maybe it wouldn't be that bad afterall.
 
damn, I need to do incursions with a "team" not the same with randoms...when your "team mates" wipe after 2nd or 3rd wave, you survive only to be LMS (last man standing) and they all quit out.

sigh :(
 
[Changelog] May 4th Maintenance
Here is the list of changes implemented during the maintenance of May 4:

Updated the list of Daily Missions to avoid any potential missing days. Please note that the list has been updated on the server only and may not appear updated in the client files.

Weak, very weak.
 
Going to have a night off, chill out and watch a couple of vids.

Will be back on again tomorrow, once the servers are back up. Will more than likely be doing the dailies and weekly if it changes tomorrow, if anyone wants to join me.
 
totally opposite if you able to read this thread

Oi, Wind your neck in.. You're the first person to moan about cheats ruining the game when people are asking if the game is worth the cost, yet you're ploughing probably more hours in to the game than most of us combined.. I can very much read the thread, thank you.. Or do I need to quote some of your posts?

that doesnt make game any better than it is sadly
those points im complaining is actually why many already forgot about game called Division,what is has to do with hours

You can't work that out? You don't think the games worth 20 quid if somebody can get 430 hours out of it? How many other games give that sort of return? :o you've put more hours in to this game than I have cs: go since it was released. I'd say that was pretty sodding good value for money.
 
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