Eventually just as with all the previous technological advances one side will catch up with the other, in this case NVidia behind with DX12, previously AMD behind with variable refresh, tessellation, Nvidia behind with Async.....etc etc. When both sides catch up then that tech moves forward and it will be the same with DX12 just as it has been with other techs.
Roll on next year and the new GPU's that it will bring from both camps.
Roll on next year and the new GPU's that it will bring from both camps.



