Soldato
seeing a lot of shadow and transparency issues at the minute, not sure if it's something thats always been there and i've only just noticed or a new issue.
resident evil 2 screenshot below the shadows cast look awful and it's like this in game too, whenever a shadow needs some transparency it just appears like that, having the same issue in far cry 4 and 5 when looking at or through trees.
Am i missing something somewhere or can anyone compare the model viewer on resident evil 2 to see if it looks the same.
resident evil 2 screenshot below the shadows cast look awful and it's like this in game too, whenever a shadow needs some transparency it just appears like that, having the same issue in far cry 4 and 5 when looking at or through trees.
Am i missing something somewhere or can anyone compare the model viewer on resident evil 2 to see if it looks the same.