3rd part of the video series. BUILD
Btw having spend the last 2 days designing and working on the AtoB transfer mod, can understand why the guy from Egosoft said it was too hard to be implemented in game.
I stuck on various things including
a) Save file. There is no way to save a repeatable trip into the save file. Need to create a second save file to store this data.
b) There are so many parameters involved like profitability & available goods on both sides. Contrary to previous X games, X4 has 100% fully simulated economy. Selling goods between 2 stations can be unprofitable from the second trip, or demand collapse after the first trip.
Need things to consider like how many times need to do the trip, do I ask more information from the end user (aka player) when to stop transferring the goods. How about pick a different station to sell the goods if profitability falls over.
So decided the automated methods of Auto Trade and Distribute Wares removes these considerations and are far superior solutions.
Also from my experience decided when I need to move goods, L size fast freighters is the way to go. Can move everything in a single round trip and deliver it to the build stations. And Shuyaku Sentinel is the way to go. 3800m/s travel speed with 44,400m3 capacity is insane fast and one of the bigst ships. Next one up is the Incarcatura but at half speed.