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NVIDIA ‘Ampere’ 8nm Graphics Cards

Err, think your loosing grip on reality here. I haven't edited my posts, so go ahead and quote my post where I stated "14-15gb available for vram". You don't find it, as I didn't say it.

I said "On another note, are you aware of specs of current gen consoles? They have 8GB of shared memory, that can be used for both graphics and system. As consoles are so well optimised, the system/OS doesn't use that much, and the majority can be dedicated to the GPU as VRAM. The next gen of consoles have 16GB of shared memory..."

You plucked 14-15gb out of nowhere, while I simply said the majority can be dedicated to VRAM. 6 out of 10 is a majority.... 9 out of 10 is also a majority, though a better description would be 'vast' majority. Your "15gb" number would mean the new consoles could use 93.75% of their shared memory as VRAM. Please don't try and insinuate that I suggested this. Anyways I'll stop now since it feels like I'm a school teacher :D

My main point is that console total memory is doubling. Consoles can use the majority of their shared 16GB of memory as VRAM - so VRAM allocation in AAA takes will very likely explode over the next year, rendering 8GB cards obsolete.

The current gen X1X has 12GB total with 9GB dedicated to VRAM. Although that figure is mainly towards the 8GB of total memory developers are using. Just like the RX580 it resides from.

Perhaps i did pluck it out of nowhere mainly with how clear your original post was.

"On another note, are you aware of specs of current gen consoles? They have 8GB of shared memory, that can be used for both graphics and system. As consoles are so well optimised, the system/OS doesn't use that much, and the majority can be dedicated to the GPU as VRAM. The next gen of consoles have 16GB of shared memory..."

So what's the majority? 15GB, 14GB, 13GB by your point we may as just guess as i did referring to your post. When infact its 10GB fast 6GB slow. Or in its entirety 13.5GB total with 2.5GB being reserved exclusively for the OS. Sure they will likely use some of the 6GB but it will mainly be as the developers chose. Could be audio, could be other features, could be preloading certain vram data for the 10GB fast pool.

Sure 8GB will be pretty obselete by next gen, i never said it wouldn't be. Sure my guess was pretty dumb, as i meant it to be. But there is no need to be an ass in your response.
 
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But there is no need to be an ass in your response.

I just love how we've come to an age where just correcting someone gets you called an "ass". Don't put words into people's mouths, judge a post on it's actual words, not your imagination.

Either way, lets keep the thread on track, I won't be replying to you further.
 
Sure 8GB will be pretty obselete by next gen, i never said it wouldn't be. Sure my guess was pretty dumb, as i meant it to be. But there is no need to be an ass in your response.
You must be new to seeing him post, pretty sure he was fond of the word "peasant" quite a lot before, bit ironic of him to say judge a post by the words and not your imagination. Anyway will leave it at that
 
Hardware is not everything, you still need to make software that works well based on the HW you have. Right now the weakest link is the console, not much thought is put in adding stuff on top. If gamers will stop buying consoles, start buying more high end PC stuff and more games on the PC, maybe the mentality will change. And that's why having stuff at high prices is not a good thing no matter how much some people will try to justify high prices on certain products.

You can make games run at 4k@120hz with 8xMSAA, but it won't be the next Crysis. Most likely Half Life 2, for instance, you can run it like that. Who knows, maybe even at 200fps+.

PS: Ray/Path tracking, although expensive, is miles better than the usual raster stuff. Problem is that so far (1) the hardware is not quite there yet and (2), developers don't adopt it all hands on deck.
Clearly it's a synergy of software and hardware but affordability is the key. Yes RT/path tracing etc but you need it ALL not just one or the other and at 1080P 60fps etc.
 
Roll on this time next month. Everyone seems to be confirming on leaks for September launch now with Navi supposedly landing in October alongside the later cards from nvidia. The really question is whether I hold on to see what happens after Navi or if I just jizz my savings straight away on an nvidia card
 
seems I'm not 'allowed' to sell my 2080S before next gen then:D?

Course you can and good luck with the price you get.

You'll get peanuts for it on here and I wouldn't spend the cash from a famous auction site until 6 months has passed in case the buyer gets remorse...if you get a very good price for it of course.

Realistically I think a 2080s is worth about 300 to an informed buyer currently.
 
Right now I don't think an informed buyer would be buying at all! Unless they were so informed that they knew the price/perf of the next gen cards and knew they could sell for more later!

True, however I've seen in the past people hanging onto their cards whilst others poo poo'd them saying they need to sell now, it wont be worth much when the new cards hit etc.

New cards hit and they have either been too expensive, or not available due to low stock or disappointing performance wise and then the people who hang onto their cards sell them and get a decent return.
 
True, however I've seen in the past people hanging onto their cards whilst others poo poo'd them saying they need to sell now, it wont be worth much when the new cards hit etc.

New cards hit and they have either been too expensive, or not available due to low stock or disappointing performance wise and then the people who hang onto their cards sell them and get a decent return.

I saw that with Turing, but I don't recall seeing that with other generations.

*if this generation offers something worth upgrading to* I will probably put my 1080Ti into my old 3770k rig and set it up as a back up sim rig.

I will need to find something else to do with the 1070 in the old rig now though.
 
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