Soldato
- Joined
- 14 Aug 2009
- Posts
- 3,536
RT in games is still almost entirley rasterisation with a venear of traced elements pasted over it.
A 4090 would render a fully ray traced scene at a rate of about 1 frame per minute....
Ok, let me rephrase that: current state of rasterization will go out the window.
Didn't say AMD had any input on SM2, I said first Rt only game(designed that way) was launched on AMD hardware therefore I can't link to something I didn't say, again, which is a repeat pattern of yourself claiming I said something that I did not.
