The TTK being so long makes anything other than the assault rifles kind of useless, I've literally shot unaware people with the single shot rifle multiple times, same goes for the shotgun, right in the back close range to someone facing away from me, they survive the first 2 hits and gun you down. Right now I honestly can't see any point in anything but taking an assault rifle. Made a lot worse because some of the missions force you to do damage to other players with shotguns or heavy ammo, and don't seem to refresh out of your active pool of 3.
I get that people are saying be quiet and pick sneaking abilities and things like that, trouble is that doesn't seem to matter in the slightest, I'd love to know the % of instances where this has actually changed the outcome of a game. It's all luck, sometime you just happen to weave between all teams, and enemies fight each other and come out weak and half dead and you pick them off with a single shot. Other times you get sandwiched between 2 groups, even if you're right on the outskits of the map being careful. The extraction points force you into conflict because there's only 3 free ones and they're either in or right between medium loot zones.
Meanwhile me and 2 friends have literally gone to the center of the map and tried to get into fights by beaming down teams with rifles and heavy ammo and attracted huge amounts of attention to ourselves and done it with zero repercussion.
The only upside was that playing with trios using randoms was actually a better experience that I was expecting (so far) some of the people I played with were mad b*****ds which sprinted straight for the high loot zone, getting into insane fights with the Arc, I just hope premades will be forced to play other premades and there's pvp balance based on loadout value.
They have to make shotguns more deadly at close range, put in more extraction points further around the edge, add in a quick recycle for all things safe to recycle, allow you to refresh your missions if they're crap.